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Old 11-11-2009, 05:12 AM
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The 2009 end of year Indonesia Buggy & Truggy Nationals (round 4) has recently taken place at Lembang, Bandung which was blessed with exceptionally good weather. In total 51 drivers attended the buggy category with 24 drivers in truggy and 5 taking part in the Monster Truck category. Below you will find the results -

Buggy
1. Chopin Yusuf – Hongnor X2
2. Darmadi Kurniawan
3. Jason Nugroho

Truggy
1. Darmadi Kurniawan – Hongnor X2
2. Chopin Yusuf – Hongnor X2
3. Toar

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Old 11-11-2009, 05:16 AM
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Originally Posted by joeling
Oh yes, I've seen this somewhere & I'm gathering parts to do this.



Regards,
Joe Ling
Rega
I know for sure you'll be the 1st one to try it in Malaysia. Hope your project going successful and let us know the outcome ya.
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Old 11-12-2009, 01:25 AM
  #1578  
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Default New Jammin(Hongnor) 2010

Does anyone no if Jammin(Hongnor) is going to have a new buggy for 2010,i´m saying this because here in Portugal they are talking about that.
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Old 11-13-2009, 02:14 AM
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Originally Posted by MUGENRC
Does anyone no if Jammin(Hongnor) is going to have a new buggy for 2010,i´m saying this because here in Portugal they are talking about that.
Never heard of any news about new car coming. X2 buggy and truggy just release not long ago so for sure it won't be so quick to change new model. Will that be rumour?
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Old 12-01-2009, 05:12 AM
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Chad Bradley win the Tuesday Nationals on 17/11/09 at Hot Rod Hobbies: With well over 100 entries Tuesday night at Hot Rod Hobbies Chad Bradley took the convincing win and TQ in the expert buggy class with his Hong Nor/Jammin X2. Chad lead every lap in qualifying and in the main.

BRL Truck Finals
In Round 2 of qualifying at the JBRL Finals in the Pro Truck class, Chad Bradley took over the TQ from Ryan Caverleri's round 1 time by 6 seconds. In the third and final round of qualifying Chad and Ryan were very close together on the clock and on the same pace as Chad's round two time, in the end Ryan edged out Chad and beat his round two time by 1/2 second to take top spot in the main event. In the Main Event Ryan made a mistake in the very first corner, which caused the entire field to pile up, however Chad was able to get out of the pile in third place. Chad took over the lead on the 2nd lap and lead for more than half of the main. A mistake from Chad Bradley was just enough to get Ryan Cavaleri the win at the end. Chad said his Hong Nor/Jammin X2 CRT worked amazing the entire weekend.

A-Main - Pos Driver Buggy:



1st/TQ Chad Bradley Hong Nor/Jammin X2
2nd Travis Erkeneff
3rd Mike Weed
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Old 12-01-2009, 05:19 AM
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Martin Wolhuter from Western Australia takes first position at the South Australian State on 25/11/2009. Once again Hong Nor Team driver Martin Wolhuter from Western Australia takes first position at the South Australian State championships. It was a very hard final against the best drivers from around Australia.
Martin is racing with a standard X2 Pro car without any
modifications. He did some races with the pivot ball but as the track got rougher he went back to the standard "C" Hub. This once again shows that the brilliant quality on HN cars gets you through every time. Many cars broke due to the very rough conditions but the X kept on going. Congratulations Martin. If you want to see tough then you have to take a look at this Youtube video. Its a standard RTR XT-1 Truggy and X2 Buggy and Truggy converted to electric. Not one breakage!!!!

http://www.youtube.com/watch?v=vMW9ytrr79Q
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Old 12-30-2009, 12:17 AM
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12/22/09 Hot Rod Hobbies: A cold windy night had a damper on the entries Tuesday night at Hot Rod Hobbies, usually around 100 entries every Tuesday night, this night had around 65. In the expert 1/8 buggy class Chad Bradley took the TQ in both rounds of qualifying with his Jammin X2 buggy and lead every lap of the 10min main event.

A-Main - Pos

1st/TQ - Chad Bradley - Jammin X2

2nd - Scott Wagner
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Old 01-14-2010, 05:20 AM
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#401Y Lightweight Inch-Up Wheels



Hong Nor have released new lightweight Inch-Up dish wheels for 1/8 off-road buggy.
The new wheels are 2.5mm larger in diameter and 1mm larger in width (Compared with our N0.361 wheels.).

The new lightwight inch-up wheels not only provide better handling and increase acceleration but also improve faster in and out of the corner.
The new inch-up wheels are available in both white and yellow colors.
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Old 01-14-2010, 05:39 AM
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#399 3-Pin Steel Flywheel



Hong Nor like to introduce to you our latest spare parts for all 1/8 Off-Road buggies. Get the advantages that some pro drivers have enjoyed for sometime now. The new Hong Nor Steel Wheel gives performance advantages in many different areas.
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Old 01-14-2010, 05:42 AM
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#398 Aluminium Balls (Hard-Coate)



HongNor is now releasing the long anticipated light-weight aluminum balls with hard-coated treatment.
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Old 01-15-2010, 10:01 PM
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the return of hongnor die hard..
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Old 01-15-2010, 10:02 PM
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HongNor's Malta Success
Posted by KevinR on 2010/1/14 9:50:00 (44 reads)

Henry Portelli reports - At last, despite every obstacle encountered we finally had our first off-road buggy event at the fabulous St Thomas Park track. Despite mixed weather conditions everything went as planned. One must also appreciate the high level of participation of the drivers as well as the spectators. A big thanks goes to Simon Delia of Simon Models for lending us the AMBrc timing equipment. On behalf of The Modelcentre, I would like to thank Peter Cain for taking care of our computer system with great success. I wish to thank everybody involved for your participation and collaboration. I must say that I was very impressed and grateful for ever bodies understanding and I would like to say thank you again and honestly say that it was a pleasure for me to see all those drivers attending this race. Hong Nor Factory team drivers Ramone Cassar and Frank Azzoppardi took part of this race and both made it to the finals. Frank TQ'd and led the race since beginning and completed in 1st position. Ramone Cassar was 2nd place for most of the race until a battery connection failure occurred and finished 6th. Nicholas Delia who is one of the Maltese top drivers took second place at the end followed by Roberto Migneco 3rd place.

Results -
1 J D FRANK AZZOPARDI HongNor
2 NICHOLAS DELIA Mugen
3 ROBERT MIGNECO Hotbodies
4 CLINT GALEA X-Ray
5 MARIO SCIASCIA lrp
6 RAMON CASSAR Hongnor
7 NOEL MICALLEF Mugen
8 KIETH TABONE Mugen
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Old 01-15-2010, 10:04 PM
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HN Nitromania Success
Posted by KevinR on 2010/1/12 22:00:00 (82 reads)

Hong Nor reports - Last weekend was the NITROMANIA in Belgium. The biggest indoor-event ever held in Europe with 260 top drivers from Europe and USA. HongNor team driver Bas de Konink was present and he has now made his mark in the world of top drivers. After three heats Bas qualified for the semi-final; a result that was better than in his wildest dreams. But ........ it was not over yet. The top 20 drivers would go to the main final so Bas had to finish 10th at least and so he did, 10th in the semi leaving a lot of top drivers behind! In the main final Bas started on 18th position and after a fantastic race over 45 minutes he ended in 14th position !!! (perhaps we have to go back in history for more than 20 years to see a Dutch driver performing so well in an international race!) The car was great over the weekend with only very minor repairs. The combination of PK Modelracing support, Hong Nor X2-CRT car, Werks B5 engine, LRP Harikiri Tires and Futaba Radio was perfect !!!
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Old 01-15-2010, 10:40 PM
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just for knowledge.. generally all cars are almost the same..


BASIC SUSPENSION TUNING WITH MARK PAVIDIS

Mark Pavidis is old school. He’s been making A-mains at big races since some of today’s younger pro racers were in diapers. He has raced for some of the biggest companies in our industry, and has helped developed some of the most influential chassis, tire, and component designs in the RC world. Mark has been competitive at the top levels of RC racing longer than anyone from any part of the world, and many racers from any generation regard him as one of the toughest competitors they’ve ever faced.

He has won U.S. National championships in several classes, including 1/8-Scale Buggy. Along with Japanese legend Masami Hirosaka, Mark is the only other driver to win IFMAR World titles in both on-road and off-road competition. Unlike Masami, or any other driver, Mark is the only driver ever to win IFMAR World championships in both electric and nitro competitions. His 2006 IFMAR 1/8-Scale Off-Road title reaffirmed his place in RC history as one of the best racers of all time.

I sat down with Mark at AKA’s new offices in Murrieta, California, to discuss the most common adjustments available on today’s nitro buggies. When Mark Pavidis talks buggy setup, we listen.


CAMBER


Camber is the relationship of the tire to the ground, such that a tire that is perpendicular to the racing surface has zero camber. If the top of the tire leans in toward the car, it has negative camber; likewise, a tire that leans outward at the top has positive camber.

Front Camber. Adding more negative camber to the front of your buggy will make your car less aggressive, especially when turning into the corner. More negative camber will also lessen the chances that the front tires will catch on ruts or bumps. Mark says, “On rough or high speed tracks, adding more negative camber is an important adjustment to make.” It’s usually best to start with a little bit of negative camber in the front.

Taking away negative camber (or even adding positive camber) to the front of your buggy takes away a little bit of overall steering, but will make your buggy steer into the corner more aggressively since the corner of the tire will dig into the track’s surface. This can help on slower tracks with plenty of high-speed corners.

Rear Camber. More negative camber in the rear tires will free up the rear of the car, making it whip around by taking away lateral traction. As with the front of the car, more negative camber will help your buggy navigate through rough sections of the track.

Running less negative camber in the rear will take away a little bit of overall steering, but your buggy will handle more responsively. If the track is not bumpy and has good traction, try running less negative camber to help carry more speed through corners


CAMBER LINK POSITIONS


The optional camber link mounting holes alter the rate at which the camber angle changes throughout the suspension’s movement. For the purposes of making only the following changes, you should reset your camber angles after moving the camber link locations.

Front
Outside (on the front hub).
A longer link means the camber will change less as the suspension compresses, which will make the car turn in harder but push exiting the corner.
Moving to the inside hole will give more camber rise, which smooths out initial turn-in but adds steering through the middle and exit of the corner.

Inside (on the shock tower).
Raising the inner mount will keep the front end more flat. On high bite and smooth track, this will smooth out your car’s steering response and make it easier to drive.
Lowering the inner mount will add body roll and make the car more aggressive. Mark almost always runs the lowest hole available.

Rear
Outside (on the rear hub).
A longer link gives less camber rise, which means less traction. On a high speed track with high grip, this will add more support by eliminating body roll.
A shorter link equals more camber rise and more traction. Because a shorter link will make the rear of the car feel softer, it will better handle rough sections of the track.

Inside (on the shock tower).
Moving the inner camber link mount to the inside or outside hole will have the same effect as changing the length of the link on the hub.
Raising the link on the rear shock tower will keep the buggy flat through corners and have less camber rise; this is a good adjustment to make on a smooth track with high traction.
Lowering the link will add camber rise and make the car more forgiving when the track is rough.
Moving the link out on both the shock tower and the hub, which will keep the camber link the same length, will add support and make the rear of the car feel stiffer


TOE-IN / TOE-OUT


This is the angle of the tires when compared to the centerline of the car. A tire that has zero toe is pointing straight ahead. Toe-in means that the tires point in toward each other, while toe-out is the opposite.

Front Toe
1/8-Scale Buggies almost always run toe-out in the front. Adding more toe-out will make the car smoother and easier to drive on big tracks, as well as increase low-speed steering by decreasing the car’s turning radius.
Likewise, decreasing toe-out (even to the point of running zero toe) will give the car more initial steering response. This is usually only done on tight, low-speed tracks.
Mark says, “If you run toe-in (at the front), your car won’t come out of the corner very well, and initial turn-in will be too darty. If you run toe-out, it will turn in and come out of the corner much smoother.”

Rear Toe
The rear of the car is much different, as toe-out is never used. Adding more rear toe-in will add overall rear traction, both in a straight line and during cornering.
On the flip side, less toe-in will increase steering since the rear tires will have less traction. Also, the rear suspension and driveshafts will be at less of an angle, which will help on rough sections of the track.
Mark says, “Nine times out of ten, I run maximum rear toe-in (on the Kyosho MP9, this is three degrees of toe-in per side). The only time I run less is in truggy, because there’s already so much grip.” Also, he suggests only changing the inner pivot blocks to adjust toe-in rather than using rear hubs with different angles of toe-in. Changing the rear hubs will increase the angle of the driveshaft joint and change how the car works.


KICK-UP


Kick-up is the angle between the ground and the lower inner hinge pins on which the suspension arms swing. Altering kick-up will affect the car much like caster does. In addition, adding kick-up will make your bump higher and further. You should only consider decreasing kick-up when the track has few or no jumps.


SHOCK POSITION


Tower. Moving the shock in on the tower will make the shock feel more progressive i.e.; initially it will feel softer, but increasing in stiffness as the shock compresses. If the track is slippery, move the shock in on the tower to add body roll and overall traction.
Moving the shock outward will make the shock feel more linear. This will free up the car and make it jump much better. On a track with lots of grip, move your shocks out on the tower to reduce body roll.

Arm. Moving to a more inward shock location on the arm will make the buggy feel softer and less stable. For blown out tracks, this adjustment will help navigate bumps and ruts without hurting the car’s jumping performance as much as moving the shock inward on the tower.
An outer shock position on the arm will make the car rotate more during cornering, and make the buggy feel more stable. This comes at the expense of rough track performance.

SHOCKS
Shock Oil. Thicker shock oil will help the car to navigate larger jumps and bumps since the oil will slow the reaction of the shock. In hot weather, increase the weight of your shock oil to maintain the same damping characteristics.
Thinner shock oil will allow the shock to react more quickly, and help your buggy soak up smaller bumps and track imperfections. If your buggy works well in warm weather, switch to thinner shock oil in very cold conditions.
Mark explains, “Temperature is a huge part of choosing shock oil.”

Shock Pistons. Choosing the correct shock pistons is quite simple. On smooth tracks with big jumps, Mark suggests using smaller pistons to slow down the shock action. On rough tracks with fewer jumps, reach for pistons with larger holes to allow the shock to soak up the ruts.

Shock Springs. Mark doesn’t often change his shock springs to adjust his car. In fact, he suggests changing both the front and rear springs at the same time to maintain the same balance front to rear. If the track surface is slippery, go to lighter springs to create more body roll and slow the car’s reactions. On asphalt, grass or Astroturf tracks with tons of grip, use heavier springs at both ends of the car to resist traction rolling.

CONCLUSION
As you’ll notice, each adjustment sacrifices a particular handling trait to gain another. There’s no magic adjustment to make your car “super dialed”, so decide what your buggy needs to do differently, make changes to your car, and see if your lap times improve. This guide should serve as a perfect compliment to the most useful tool you’ll ever find in your RC career: practice.
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Old 01-16-2010, 05:01 AM
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Originally Posted by arghh
the return of hongnor die hard..
Great! Nice to see you are back!!! Wanna join us for the MNL coming March?
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