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USGT

Old 12-31-1969, 04:00 PM
R/C Tech Forums Expert How-Tos and Guides
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Old 12-12-2013 | 10:49 AM
  #2011  
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As long as the cars are evenly matched, racing is more fun I think. I race R/C sailboats too in the summer with the Indy Admirals. You would think, "boring!" but sailboats are not. We run a one-design class for the Victor V-32. Same weight, hull, sail area, etc. Its a good time. Again, as long as they are evenly matched a lot of the same strategy comes into play as in car racing.

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Old 12-12-2013 | 11:19 AM
  #2012  
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Originally Posted by Travis S
I really do like the real type body variation vs the other then paint everything looks the same touring car class. I also like that it is also 21.5 since 17.5 is just seems to be getting faster and faster. That makes it much harder for people who are just starting out racing and even people like myself who have raced on an off for many years, but are not able to practice much if any… 17.5 to me just seems to fast on the small indoor carpet tracks and one mistake can easily cause a broken part. I just wish this class was offered at more large events. At least some have added the class on per request of some of us.
Thats me in many ways. If I get a few chances to race during a season then I will become average and maybe a little better. If not then I just get obliterated every time I race. I have been around it for years, but if you don't tinker every day and drive a couple times every week then you will not be on pace with the class.

I hear them say that USVTA is not a beginner class, and I must say that I agree with that in that you can not show up as a beginner and just win. Its not that easy and guys with loads of experience and talent are going to smoke you. BUT if you are just getting in to racing and you need something cool to do with a touring car then I think VTA is the best option because when you make a mistake and you will make them, your car splatters in to far fewer parts than it does if you are a newbie trying that crap in touring. Or God forbid mod. USGT is still better than touring for noobs even though with a little more power than VTA its not quite as steady. More punch and go.

Last edited by snoopyrc; 12-12-2013 at 11:36 AM.
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Old 12-13-2013 | 06:55 PM
  #2013  
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looking for tires ?? in stock here: http://racevta.com/index.php?manufacturers_id=11
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Old 12-19-2013 | 10:34 AM
  #2014  
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I’m wanting to get in to USGT. I have a tamiya TRF417 car. What gear ratio do most racers uses? Is there one brand of tire you have to use?
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Old 12-19-2013 | 10:53 AM
  #2015  
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Originally Posted by Shane Parker
I’m wanting to get in to USGT. I have a tamiya TRF417 car. What gear ratio do most racers uses? Is there one brand of tire you have to use?
You will want to be anywhere between 3.5-4fdr depending on track.

2014 Spec Ride tires >> http://racevta.com/product_info.php?...products_id=33 <<
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Old 12-19-2013 | 12:00 PM
  #2016  
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If you go a few pages back you can find some discussion on the tires. The tire is a new rule and some tracks will be going by older rules until the tires that their racers have dry up a little more. So you are not commited to them YET.. But since you are new going in and you don't have a stockpile of tires, I think you should just buy the tires that are shown in the link posted by MoparSRT. They are great performers and are super inexpensive compared to some of the other options.
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Old 12-21-2013 | 06:10 AM
  #2017  
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The Spec tires are really good! I have been running them for 3 weeks now and the center rib is just now starting to wear off! This past week i was only about .5 sec off of 17.5TC times. I ran the Mcallister Riley body which to be honest has a lot of push, ultimately it went fast but i had to add a bunch of drag brake and change the roll centers to get it to turn. I noticed the same thing on asphalt with a mod setup. It really does look good on the track though! I painted up a S2k that i have had sitting on my shelf for about a year, came out pretty good!
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Old 12-21-2013 | 06:11 AM
  #2018  
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.......
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Old 12-21-2013 | 08:34 AM
  #2019  
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Originally Posted by MantisWorx
The Spec tires are really good! I have been running them for 3 weeks now and the center rib is just now starting to wear off! This past week i was only about .5 sec off of 17.5TC times. I ran the Mcallister Riley body which to be honest has a lot of push, ultimately it went fast but i had to add a bunch of drag brake and change the roll centers to get it to turn. I noticed the same thing on asphalt with a mod setup. It really does look good on the track though! I painted up a S2k that i have had sitting on my shelf for about a year, came out pretty good!
Man, that looks good Marcus! I have to say you got style brother!
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Old 12-21-2013 | 12:14 PM
  #2020  
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Originally Posted by bassman2
Man, that looks good Marcus! I have to say you got style brother!

You know how I roll! gotta try and keep it scale!! its nice racing a class that requires zero maintenance compared to Nitro GT8!
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Old 12-21-2013 | 06:57 PM
  #2021  
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Scott from indyhobbies.com painted this up for me, hpi Honda prelude. He did a fantastic job. I almost didn't want to cover it with any stickers. Much thanks!

Last edited by Matt Trimmings; 05-19-2016 at 09:29 PM.
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Old 12-21-2013 | 10:45 PM
  #2022  
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Both Hondas are looking awesome guys! I just resurrected my NSX the other night.
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Old 12-23-2013 | 08:08 AM
  #2023  
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did my first USGT race. had the following setup in it:

- Xray T3 2012
- Speed Passion GT2.0 Pro in Blinky mode
- Savox low profile servo (forget the model)
- Speed Passion 21.5 Motor 30 degree board
- IP 7200 mah lipos
- Mcallister Corvette Body
- X Pattern tires (still legal here)

had to add a bit of weight to make minimum but was quite fun.

One thing I am questioning though is that coming from my VTA car, I have it such that I can rotate quickly through the turns, even got some comments on that. My USGT though feels like its drifting the rear end versus planting and turning if that makes sense.

Part of my wonders if its the body, other part, setting.

When you guys see a condition like this, where the rear end is "drifting" around the track, what do you guys do to get more traction on that end? I was going to soften the suspension up a tad back there, maybe some roll center changes.
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Old 12-23-2013 | 08:33 AM
  #2024  
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Originally Posted by Cain
did my first USGT race. had the following setup in it:

- Xray T3 2012
- Speed Passion GT2.0 Pro in Blinky mode
- Savox low profile servo (forget the model)
- Speed Passion 21.5 Motor 30 degree board
- IP 7200 mah lipos
- Mcallister Corvette Body
- X Pattern tires (still legal here)

had to add a bit of weight to make minimum but was quite fun.

One thing I am questioning though is that coming from my VTA car, I have it such that I can rotate quickly through the turns, even got some comments on that. My USGT though feels like its drifting the rear end versus planting and turning if that makes sense.

Part of my wonders if its the body, other part, setting.

When you guys see a condition like this, where the rear end is "drifting" around the track, what do you guys do to get more traction on that end? I was going to soften the suspension up a tad back there, maybe some roll center changes.
carpet or outdoor ?
camber & toe in ??
softer rear, lower rear inner camber, narrow rear width will all increase traction.
What tire sauce u using and how much ??
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Old 12-23-2013 | 08:46 AM
  #2025  
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I think a bit part of that may be the increased power. I know my USGT car was way more powerful than my VTA. But that should only be a factor when on power. In order for any of us to be able to offer some tuning assistance, I'd say you should try to narrow down when the back end is coming around. Is it on corner entry, mid corner, corner exit, etc.? That would be a big help!
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