Everybody say "GOODBYE" to quadruple jump at Battlefield
#18
keep the quad...
#19
If you do make a tabletop take the second jump out and use that dirt to fill in the third and fourth jump everyone clears second jump waist of dirt. Then make a big berm in the end and connect it to the other berm so we can slam the corner and go all the way over the other small tabletop. Now that would be awesome but you might not have enough dirt would need alot for a huge tabletop and berm at the end.?????? You would still have the big air and could try landing on the backside of tabletop with less error if you come up short. But a big berm to slam into after would be nice to try and clear the other tabletop????
#20
sounds good to me ryno lets take a vote
#22
The length of the jump would still be there you would just either clear the tabletop or if you land short where the tripple and quad were it would be filled in and you wouldn't slam into the quad face first. It would mean no landing short for some of us. Big sweeping berm at end would be nice to clear the other tabletop but i don't know how much dirt Dion has??? Would be sweet though.
#23
Dion how much dirt do you have to build with??
#25
Tech Master
iTrader: (20)
Combine the third and fourth piles of dirt ( I know it'll only make it a triple) but it needs a bigger sweet spot. If you combine the third and fourth piles and give it a lot more run out room you will be able to safely make it and softly land the B44s. Instead of them slapping the ground and sounding like a frying pan hitting the floor. As of right now we have a huge run at the takeoff of the quad, if you hit it full speed you case the landing. If you hit it full speed then chop throttle you flat land in between the third and fourth. I have no problem with the heigth or the distance, it just needs a little more margin of error on the landing, and water for traction.
If you do make a tabletop take the second jump out and use that dirt to fill in the third and fourth jump everyone clears second jump waist of dirt. Then make a big berm in the end and connect it to the other berm so we can slam the corner and go all the way over the other small tabletop. Now that would be awesome but you might not have enough dirt would need alot for a huge tabletop and berm at the end.?????? You would still have the big air and could try landing on the backside of tabletop with less error if you come up short. But a big berm to slam into after would be nice to try and clear the other tabletop????
#26
Tech Rookie
Hey DE I think you should do something with the quad like taking out the to middle jumps. Lets see if the guys like it a little better. LOL
#27
What!?
Dang it! I never got to clear that thing! You might want to make a hall of fame for all the guys that cleared it!
#28
Well i was hopeing you would add another jump about 10 feet farther than the quad so i could blister it with my new 8ight E They are bad to the bone just add trigger and grow wings. Who needs a runway???