Tekin RX8 current limiter on software? What does that?
#1
Tekin RX8 current limiter on software?
What is that feature?
Is like "torque limit" on Castle esc?Or what?

-Minute 6.55"
I mean if this is true:
If you turn down the current limiter, the motor will have less power while acceleration, but the topspeed isn't affected.
My Castle speed controller has a "torque controll" setting i think is the same thing that current limiter your mentioning. As Morgoth said if you just need to get used to the motor that's fine. If you are trying to tame the motor it might not work as well as training your finger. When i was messing with this setting it was really messing me up in the jumps because the power wans't there when i wanted it.
What is that feature?
Is like "torque limit" on Castle esc?Or what?

| + YouTube Video | |
-Minute 6.55"
I mean if this is true:
If you turn down the current limiter, the motor will have less power while acceleration, but the topspeed isn't affected.
My Castle speed controller has a "torque controll" setting i think is the same thing that current limiter your mentioning. As Morgoth said if you just need to get used to the motor that's fine. If you are trying to tame the motor it might not work as well as training your finger. When i was messing with this setting it was really messing me up in the jumps because the power wans't there when i wanted it.
#2
Do a search, alot of info on this. I usually run mine between 50-80% depending on track condition. I believe it only limits the current for a couple seconds and only after the esc has seen neutral. Here is a quick quote that Randy Pike posted at one point,
There are a lot of things at work with our current limiter. Time, motor speed, throttle position, etc.
Basically we limit the amount of power going to the motor at low speeds and higher throttle positions to prevent un needed wheel spin. That is at least the intention.
Most 1/8 buggys and now 4wd SC are grossly over powered. While fun it doesn't help lap times lighting up the tires coming out of the corners. I've yet to find a case or track where I needed my CL any higher than 80, ever in these two classes.
You can of course turn it down to where the car has no snap, but there are conditions where this is needed due to lack of traction.
Play with it. It's easy do since it's on the quick tune tree using the led's and the mode/inc buttons.
There are a lot of things at work with our current limiter. Time, motor speed, throttle position, etc.
Basically we limit the amount of power going to the motor at low speeds and higher throttle positions to prevent un needed wheel spin. That is at least the intention.
Most 1/8 buggys and now 4wd SC are grossly over powered. While fun it doesn't help lap times lighting up the tires coming out of the corners. I've yet to find a case or track where I needed my CL any higher than 80, ever in these two classes.
You can of course turn it down to where the car has no snap, but there are conditions where this is needed due to lack of traction.
Play with it. It's easy do since it's on the quick tune tree using the led's and the mode/inc buttons.
#4
There are a lot of things at work with our current limiter. Time, motor speed, throttle position, etc.
Basically we limit the amount of power going to the motor at low speeds and higher throttle positions to prevent un needed wheel spin. That is at least the intention.
Most 1/8 buggys and now 4wd SC are grossly over powered. While fun it doesn't help lap times lighting up the tires coming out of the corners. I've yet to find a case or track where I needed my CL any higher than 80, ever in these two classes.
Basically we limit the amount of power going to the motor at low speeds and higher throttle positions to prevent un needed wheel spin. That is at least the intention.
Most 1/8 buggys and now 4wd SC are grossly over powered. While fun it doesn't help lap times lighting up the tires coming out of the corners. I've yet to find a case or track where I needed my CL any higher than 80, ever in these two classes.
#6




