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Originally Posted by skater-deez1
(Post 16099926)
The performance difference with the tt02 and euro trucks comes down to the treaded euro truck tires. On equal tires(usgt spec tires at my club) it's a whole different story. But if they were running the euro truck tires.....good luck those actually work really well.
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I was pretty confident that was the case on equal tires it's the tt02 all day but those tires are probably close to half a second quicker. I spent 3 seasons in production Tamiya, I could easily write a book on them....
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Now by three seasons I'm talking probably 10-11 race days but I paid attention and learned a lot.
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Originally Posted by skater-deez1
(Post 16099983)
Now by three seasons I'm talking probably 10-11 race days but I paid attention and learned a lot.
No doubt. Good drivers with those stock Euro Truck tires prepared correctly are running high 11 to mid 12 second laps and I am mid 12 seconds to 13.8 secs on average if I keep my crap together. The bulk of the difference is their driving skill but the rest is the killer tire setup for carpet while I am on Power Hobby spec tires....... |
Input needed. So we started a TT-02,01 class a few months ago. Our goal was for someone to come in, buy a kit & build with minimal expense & needed parts. We stocked all sorts of TT-02's & 01e. We allowed bearings/shocks/front cv's. We use Gravity USGT tires as spec. Everything was going smooth until a couple people burned up pinions and also noted that pinions & ratios are different kit to kit. Seems rally vs gt car.
So now the question. Do we allow open gearing & let it sort it self out? I picked up1 sec/lap with my 01 going from the kit 19t to a 22t. I did make a huge graph showing fdr on both 02 & 01 with Tamiya spur & different pinion sizes. Seems both 02 & 01 are 2.6fd Edit, if we allow open gearing, what is the best method to do so? Everyone already has 48p & 64p in their tool boxes but these are mod .6. Do we stock the Tamiya spur gears & pinions? Is there a way to switch to 64p? Or 48p? |
Originally Posted by AsphaltFlyer
(Post 16100113)
Input needed. So we started a TT-02,01 class a few months ago. Our goal was for someone to come in, buy a kit & build with minimal expense & needed parts. We stocked all sorts of TT-02's & 01e. We allowed bearings/shocks/front cv's. We use Gravity USGT tires as spec. Everything was going smooth until a couple people burned up pinions and also noted that pinions & ratios are different kit to kit. Seems rally vs gt car.
So now the question. Do we allow open gearing & let it sort it self out? I picked up1 sec/lap with my 01 going from the kit 19t to a 22t. I did make a huge graph showing fdr on both 02 & 01 with Tamiya spur & different pinion sizes. Seems both 02 & 01 are 2.6fd Edit, if we allow open gearing, what is the best method to do so? Everyone already has 48p & 64p in their tool boxes but these are mod .6. Do we stock the Tamiya spur gears & pinions? Is there a way to switch to 64p? Or 48p? Maybe the "most fair" way is to allow people to upgrade gearing and necessary parts to match the top tub-chassis spec and everything in between. The other idea would be to design the course so there is more of a pro/con to gearing decisions. If you have a long straight away then of course the "high speed gear sets" will be quicker apples to apples. Just my $0.02 |
Originally Posted by AsphaltFlyer
(Post 16100113)
Input needed. So we started a TT-02,01 class a few months ago. Our goal was for someone to come in, buy a kit & build with minimal expense & needed parts. We stocked all sorts of TT-02's & 01e. We allowed bearings/shocks/front cv's. We use Gravity USGT tires as spec. Everything was going smooth until a couple people burned up pinions and also noted that pinions & ratios are different kit to kit. Seems rally vs gt car.
So now the question. Do we allow open gearing & let it sort it self out? I picked up1 sec/lap with my 01 going from the kit 19t to a 22t. I did make a huge graph showing fdr on both 02 & 01 with Tamiya spur & different pinion sizes. Seems both 02 & 01 are 2.6fd Edit, if we allow open gearing, what is the best method to do so? Everyone already has 48p & 64p in their tool boxes but these are mod .6. Do we stock the Tamiya spur gears & pinions? Is there a way to switch to 64p? Or 48p? |
And up here in the Northeast, most tracks that run Production allow: Bearings, servo saver (or horn), Front CV's (Tamiya Part #53792 used with #54477 on TT-02, or used with #53790 on TT-01e), Tamiya Diff putty or any grease in front diff, aluminum center shaft/joints and aluminum wheel hexes. Body must be a Tamiya body. Tires are USGT belted gray for carpet and regular USGT tires on asphalt.
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Originally Posted by TonysScrews
(Post 16100131)
And up here in the Northeast, most tracks that run Production allow: Bearings, servo saver (or horn), Front CV's (Tamiya Part #53792 used with #54477 on TT-02, or used with #53790 on TT-01e), Tamiya Diff putty or any grease in front diff, aluminum center shaft/joints and aluminum wheel hexes. Body must be a Tamiya body. Tires are USGT belted gray for carpet and regular USGT tires on asphalt.
Those items cover the reliability challenges with the TTs.....the servo saver, dog bones and plastic hexes......add some bearings and go racing....that setup is reliable. |
Originally Posted by AsphaltFlyer
(Post 16100113)
Edit, if we allow open gearing, what is the best method to do so? Everyone already has 48p & 64p in their tool boxes but these are mod .6. Do we stock the Tamiya spur gears & pinions? Is there a way to switch to 64p? Or 48p?
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Last night carpet race was a mix of highs and lows. First qualifier was great, finished 3rd where I should have based on driver/car abilities etc. Second qualifier was going well until the car started handling oddly, right rear tire had come unglued so I limped through the last couple mins. For the Main I elected to swap to 4 new tires after running a few practice laps to break them in, the rear was a little loose so I went with some sauce and that was a mistake. I turned into a traction rolling nightmare.......oh well.
TT-02 racing is just a goofy amount of fun all things considering. |
Originally Posted by River19
(Post 16100938)
Last night carpet race was a mix of highs and lows. First qualifier was great, finished 3rd where I should have based on driver/car abilities etc. Second qualifier was going well until the car started handling oddly, right rear tire had come unglued so I limped through the last couple mins. For the Main I elected to swap to 4 new tires after running a few practice laps to break them in, the rear was a little loose so I went with some sauce and that was a mistake. I turned into a traction rolling nightmare.......oh well.
TT-02 racing is just a goofy amount of fun all things considering. Now I always glue my sidewalls, and even more so that I started running on carpet. |
Originally Posted by MikeTKD
(Post 16101157)
I had the same issue when we ran asphalt with sugar on it, at our local track. The veterans kept saying glue the sidewalls of the front tires. But I kept denying it and kept traction rolling. Finally I was frustrated enough to give it a shot and instead of trying to slow down more for corners I was able to dive in REALLY deep after I glued my sidewalls. My times also got faster with the glued sidewalls.
Now I always glue my sidewalls, and even more so that I started running on carpet. My fatal mistake/bad decision was swapping for 4 new tires, my first instinct was to keep the 3 that were running great and just swap in the one right rear that had the issue........live and learn. |
Doing some asphalt rally racing. So far it's been super fun.
https://cimg3.ibsrv.net/gimg/www.rct...d577696836.jpg Tamiya TT02 Rally (body off). Associated Apex2 Rally in the background. |
Originally Posted by angrymelon
(Post 16101528)
Doing some asphalt rally racing. So far it's been super fun.
https://cimg3.ibsrv.net/gimg/www.rct...d577696836.jpg Tamiya TT02 Rally (body off). Associated Apex2 Rally in the background. |
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