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Originally Posted by theproffesor
(Post 15421946)
What is the need for this “official” class? All the rules are out there and have been posted. They are pretty clear cut. These are also volunteer run programs, so it might take more than the 7 days since a body was released for it to make it into the approved list. While many have issues with the pace ROAR moves, the USGT and USVTA organization is pretty quick. But as the rules state, and other have here as well, it is still up to the race director. A body not in the lost may still be allowed. From what you have shown before, the two tracks you plan on racing will most likely not be anywhere newar the same rule set. One is racing, the other drifting. While you might be able to run the same boday, at a minimum, you will be running difffrent tires and chassis suspension set up. In all likelyhood, you should probably have two different cars considering how dissimilar the types of driving that will be occurring. I hope you able able to find your place in onroad racing. It’s a blast. And while there may be more technical specs than off-road, don’t get caught in the weeds, just get on the track and have fun. Starting with the "two tracks", I never said I'd be "racing" at both tracks. In fact, I was quite clear that only one of the two tracks would be for racing...the track at Sheldon's Hobbies _might_ be able to be used for some practice, as the on-road track at NorCal is only at up on weekends. That doesn't mean I "will" be able to practice, only that I "might". I know there's a full-time on-road track in Modesto, but that's over two hours away. As for the body, again (read my earlier reply to someone what), I was only using the AGATA as an example. As I stated in said order reply, I knew that particular body wouldn't be on the list. Yes, I brought up the body thing, but I also brought up wheels, tires, etc. With classes such as VTA, 1/10 2WD Buggy, 4WD SCT, etc, there are rules that are well-established, rules that rarely (if ever) change, and roles that everyone, essentially, knows. But, the USGT class is still a "young" class, with changes beefing made every-so-often, thus a need to repost (in the thread) the rules every-so-often. Having looked at threads for different classes, on a 'passages vs years in existence' thing, the USGT thread had more than almost any other. That's why I suggested posting them...so that others don't have to go through 757 pages of posts. |
hello... the USGT rules are under the USVTA...nothing to do with what ROAR has in its books.... motors esc battery are all ROAR approved, and that's easy to see ROAR Racing
USVTA rules are all here U.S. Vintage Trans-Am R/C Racing Series and just to clear the air...just because a body is dropped, doesn't mean its approved by the USVTA 24 or 26 rims are legal.... but the Gravity tires are 24 as posted Tire & Wheel Specifications: Tires- Note: JANUARY 1 2014 The Ride spec tire will become the official spec tire for USGT RIE24025 - set of 4 available through Gravity RC Team Gravity RC to dealers and retail Tires- RIE24025 - set of 4 available through Gravity RC Team Gravity RC to dealers and retail Grinding of tire tread is NOT permitted. Sanding of mold seam to remove seam is allowed MUST USE INCLUDED INSERTS Wheels- Any 24mm - 26mm spoke (non-dish) type wheel any questions? #USVTANation FYI...Ive run 26 rims before...not good |
Originally Posted by Panther6834
(Post 15421959)
You've completely misunderstood...or, should I say, misinterpreted...what I said.
Starting with the "two tracks", I never said I'd be "racing" at both tracks. In fact, I was quite clear that only one of the two tracks would be for racing...the track at Sheldon's Hobbies _might_ be able to be used for some practice, as the on-road track at NorCal is only at up on weekends. That doesn't mean I "will" be able to practice, only that I "might". I know there's a full-time on-road track in Modesto, but that's over two hours away. As for the body, again (read my earlier reply to someone what), I was only using the AGATA as an example. As I stated in said order reply, I knew that particular body wouldn't be on the list. Yes, I brought up the body thing, but I also brought up wheels, tires, etc. With classes such as VTA, 1/10 2WD Buggy, 4WD SCT, etc, there are rules that are well-established, rules that rarely (if ever) change, and roles that everyone, essentially, knows. But, the USGT class is still a "young" class, with changes beefing made every-so-often, thus a need to repost (in the thread) the rules every-so-often. Having looked at threads for different classes, on a 'passages vs years in existence' thing, the USGT thread had more than almost any other. That's why I suggested posting them...so that others don't have to go through 757 pages of posts. |
Originally Posted by john holmes 69
(Post 15422005)
where is there a full time on road track in Modesto ? There was Ripon RC, though technically, it was just north of Modesto, but Modesto is the closest large city. Fuzzy brain. Codeine affecting thought. Sorry. There's also Speedworld in Roseville, which, unfortunately, is even further. |
"Straights are for fast cars. Turns are for fast drivers" - Walter Rohrl
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Originally Posted by Panther6834
(Post 15422010)
There was Ripon RC, though technically, it was just north of Modesto, but Modesto is the closest large city. Fuzzy brain. Codeine affecting thought. Sorry. There's also Speedworld in Roseville, which, unfortunately, is even further.
The point I was making is, within the immediate Bay Area, there are no more full-time on-road tracks, which means that practicing becomes incredibly difficult (more like, just short of impossible). Ever since Sheldon's Hobbies converted their flat on-road track into a multi-level drift track, those with road cars have no real place to practice close-by. In every post where I mentioned Sheldon's, that's why I've said I "might" be able to practice there...although any "practice" there would be minimal - it would be more about learning to control the steering, as that track has no real straightaways. |
Originally Posted by trigger
(Post 15422024)
You would probably learn more and get more feedback from your car in a fairly clean parking lot with some cones rather than running on that two tier'd track you keep mentioning. That track is so tiny and you would never extract any feasible data. I mean if you REALLY need to run during the week.
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Originally Posted by NutDriver
(Post 15422015)
"Straights are for fast cars. Turns are for fast drivers" - Walter Rohrl
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Originally Posted by Panther6834
(Post 15422139)
I know . While a lot of people were happy when they made the switch, there were also a lot who were anything but happy. Yes, they now have the only indoor drift track (that I'm aware of) in the SF Bay Area...but, they also took away the only indoor flat on-road track. The old "6 of one, and 1/2 dozen of the other" thing.
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Originally Posted by team green
(Post 15422158)
Norcal hobbies is racing this Sunday. It’s not a permanent track but you can bring your car and get some track time. I'm leaning towards the BD9, but the TC7.2 is (slightly) less expensive, and parts availability from LHSs is considerably better (tho, at the same time, AMain stocks plenty of Yokomo parts, and 'standard' shipping is only 1-2 says to San Jose). Already have Rx (actually, two - Futaba R304SB & R334SBS), ESC (HW XR10 Pro Spec 80A), & motor (Team Powers 17.5T Spec...yes, I know, I need a 21.5T, but it will also be a dual-purpose chassis - 21.5T & current ESC for USGT, and 17.5T & a different ESC for 17.5 Touring) and body should be delivered today...plus, still need to decide servo. |
Originally Posted by Panther6834
(Post 15421804)
I just wonder...when you're driving your tires on the edges like that, how long do they last? It wouldn't surprise me in the least if they have to replace tires on a monthly basis. What's the resale value of such a vehicle? Probably have to PAY someone to take it off their hands.
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Originally Posted by Razathorn
(Post 15422196)
You're assuming it gets over the lip of the garage exit.
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Originally Posted by snoopyrc
(Post 8895015)
I wonder if you could use the construction techniques that they use to build miniature golf courses to build a racetrack from concrete and CRC carpet. Wait! That doesnt sound right because now everyone is imagining trying to race their car between the blades of the windmill.
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How often are you planning to race on-road? Once a week? Once a month? I don't know where you live, but you said Speedworld is far. What about Delta and Norcal? Between Delta and Norcal, you will be able to race at least 2-3 times a month. And you may race more than 1 class each time. USGT is a well established class at Norcal. Usually it's the biggest class there with 2 full heats. Instead of complaining, just get the car ready. Stay positive. There are many club races and trophy races coming up this year.
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Originally Posted by rcguyfpr
(Post 15422314)
How often are you planning to race on-road? Once a week? Once a month? I don't know where you live, but you said Speedworld is far. What about Delta and Norcal? Between Delta and Norcal, you will be able to race at least 2-3 times a month. And you may race more than 1 class each time. USGT is a well established class at Norcal. Usually it's the biggest class there with 2 full heats. Instead of complaining, just get the car ready. Stay positive. There are many club races and trophy races coming up this year.
However, someone else did mention about getting cones, and creating my own 'track' in an empty parking lot (not much different than how NorCal races on-road), which is a viable option. Just not sure how many cones I'd probably need, or what the cost of the cones might be. Truth-be-told, be as I type this, I'm sitting in the NorCal parking lot, waiting for them to open (any minute now), to pick up the HW XR10 Pro Spec ESC. I'll check with Eric, Dakota, or whoever is opening today. |
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