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Does a 1/10 Ep off road track suppose to have woops?

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Does a 1/10 Ep off road track suppose to have woops?

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Old 07-22-2009, 07:23 AM
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Default Does a 1/10 Ep off road track suppose to have woops?

Hi, I m racing in a local 1/10 track meant for off road but recently he added some woops n it's very tough for 1/10 buggies we can't jump over n hv to crawl thru

I thought it's meant for 1/8 gp cars? Pls advise it's killing our chassis
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Old 07-22-2009, 08:00 AM
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whoops sections are not uncommon on 1/10 tracks. The trick is to either time the whoops so you can jump every-other one or two as you go through, or cross them at an angle. If your buggy/truck will tolerate it on the rest of the track, put stiffer springs on your car so you can skip across the tops through the whoops at speed rather than bucking through them.

Last edited by RC Dad; 07-22-2009 at 01:56 PM.
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Old 07-22-2009, 08:02 AM
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Originally Posted by SuperEk4
Hi, I m racing in a local 1/10 track meant for off road but recently he added some woops n it's very tough for 1/10 buggies we can't jump over n hv to crawl thru

I thought it's meant for 1/8 gp cars? Pls advise it's killing our chassis
I suppose an off-road track can have any terrain. The problem is that on many tracks the scale of the terrain is way out of proportion.

Personally, I think the bestoff tracks should be easy to get around, but difficult to get around fast. This allows beginners to have fun without crashing everywhere and the experts to experience a challenge. I prefer to let skill decide the fastest driver, not luck. And some obstacle like woops can create situations where luck becomes an important factor.

In the end, you have a track to race at which is better than none at all so do your best with what you have.
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Old 07-22-2009, 08:54 AM
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why d hell not. its off road!
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Old 07-22-2009, 08:58 AM
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Whats an off road track without whoops.
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Old 07-22-2009, 09:15 AM
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Just gun it and see how far you can clear the whoops.
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Old 07-22-2009, 09:39 AM
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pull and pray lol
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Old 07-22-2009, 10:09 AM
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WOOPS=ALOT OF FUN!!! i love woops
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Old 07-22-2009, 10:37 AM
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Never driven a track without whoops. I agree with Rick, scaling the whoops and jumps properly seems to be a problem. Always seems to be a section on the track that works for some classes but poor for another. With something like a 1/10 scale buggy or stock truck that can square up two feet from a double, punch it and clear a six foot spaced double, whereas a Slash has to roll over, case or crash over the same section.
Whoops are an artform and require someone who knows exactly how to space them properly. Most whoops weardown fast and eventually you can just skip over them at full throttle. The key is to time your throttle punch. It takes practice but is rewarding when you get it right and consistant.
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Old 07-22-2009, 04:52 PM
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another reason i people like or hate woops is you can gain or lose 5 seconds on them last year i remember a money race for $200 and on the last lap before the finish line turn there are woops...the leader wasnt doing good all day on them and the second place guy was 5 sec behind...leader played it safe and rolled them which everyone thought he had it while the second place guy held the throttle and perfectly skimed across and took the money .2 seconds ahead...i will never forget that
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Old 07-22-2009, 06:56 PM
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I m playing Ep 1/8 woops is fine but 1/10 is either make or break
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Old 07-22-2009, 08:25 PM
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As long as they are not tree trunk whoops why not?
It's offroad my friend.
I recently had the "fun" of building/designing our local r/c track and I have got to tell you it was VERY hard setting up a layout that was good for the 1/8 cars and 1/10. I tried to keep the layout fun for all but fast for the "fast" guys. We have a triple that I wanted to take out for the 1/10 buggy class and was told by the racers to leave it in place. Never dumb down a track.
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