Community
Wiki Posts
Search

Computer Problems

Thread Tools
 
Search this Thread
 
Old 01-27-2005 | 07:59 PM
  #76  
TJ's Avatar
TJ
Tech Champion
 
Joined: May 2002
Posts: 7,485
Default

morer like 60 entries
TJ is offline  
Old 01-27-2005 | 08:05 PM
  #77  
Tech Apprentice
 
Joined: May 2002
Posts: 55
Default

Originally posted by v0rtex
[B]Alycat, If you're having problems with finding the time etc to work on the system
I have plenty of time to work on this system, why did you think otherwise?
Unless you're using proprietry AMB code to interface with the AMB system, of course you couldnt release that section of the code..
ALL code used to access the AMB is proprietry
Alycat is offline  
Old 01-27-2005 | 08:08 PM
  #78  
Tech Elite
iTrader: (9)
 
Joined: May 2004
Posts: 3,487
From: Adelaide..
Default

Originally posted by Alycat
I have plenty of time to work on this system, why did you think otherwise?
You mentioned personal problems back on page 2.

Originally posted by Alycat
ALL code used to access the AMB is proprietry
Not if you worked out the protocol and wrote the code yourself.
v0rtex is offline  
Old 01-27-2005 | 08:10 PM
  #79  
Tech Apprentice
 
Joined: May 2002
Posts: 55
Default

Originally posted by Coxy
So a 20 meg (your average) log file must be a 40 driver race meet.
"Must"? What makes you think having twice as many entries would cause the program to do twice as much work? Does it involve that much more processing to run 10 cars in a race compared to 5? There are a lot of overheads that need to be done to say run a race, even if there no drivers in it. But this is irrelevant, what does it matter how big the log file is, provided there is sufficient disk space? And how does this affect stability of a program?

And something I just thought of - earlier copies of a new version often have substantial debug logging in, which can SUBSTANTIALLY increase the size of a log file.

Last edited by Alycat; 01-27-2005 at 08:15 PM.
Alycat is offline  
Old 01-27-2005 | 08:13 PM
  #80  
Tech Apprentice
 
Joined: May 2002
Posts: 55
Default

Originally posted by v0rtex
You mentioned personal problems back on page 2.
Time or lack of it won't help, in fact Alycat is a diversion.
Not if you worked out the protocol and wrote the code yourself.
ROTFL, are you serious? Apart from the legal considerations of attempting to reverse engineer stuff, even if you put a port sniffer on and ran the AMBrc decoder, there is an awful lot of data going both ways. And USB was a further nightmare, mainly because AMB would not provide any specific info and AMB does not use a standard USB setup.
Alycat is offline  
Old 01-27-2005 | 08:17 PM
  #81  
Tech Elite
iTrader: (9)
 
Joined: May 2004
Posts: 3,487
From: Adelaide..
Default

Originally posted by Alycat
Apart from the legal considerations of attempting to reverse engineer stuff, even if you put a port sniffer on and ran the AMBrc decoder, there is an awful lot of data going both ways. And USB was a further nightmare, mainly because AMB would not provide any specific info and AMB does not use a standard USB setup.
Fair enough.

How does one get hold of an API to interface with the AMB system?
v0rtex is offline  
Old 01-27-2005 | 08:18 PM
  #82  
Tech Apprentice
 
Joined: May 2002
Posts: 55
Default

Originally posted by v0rtex
How does one get hold of an API to interface with the AMB system?
There is nothing like a API - email me or better use MSN

What language do you program in?
Alycat is offline  
Old 01-28-2005 | 10:16 PM
  #83  
Tech Apprentice
 
Joined: May 2002
Posts: 55
Default

Originally posted by Mad Mackem
How would we know, as racers, if this upgrade had been carried out before we make the trip to Kambah again?
Ask them if the copy of Alycat they are running says "Verified Setup Version" in the caption, and on the day make sure the printout says "Verified Setup Version: NSW State On Roads" or similar for the meeting. If not, ask them what they have changed from the verified setup and why.
Alycat is offline  

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off



Contact Us - Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service -

Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.