Originally Posted by
Casper
I think this is what Ryan was refering to.
"European, high-bite Astroturf style tracks often favour the mid-motor configuration whereby the mass of the motor is placed inboard and where its rotation is optimised by a 4-gear transmission to aid drive and traction whereas clay and traditional dirt style tracks can require the more traditional 3-gear rear-motor configuration. The TLR 22 is the first production car in the world to encompass the dramatic differences and design challenges of combining both concepts into the one buggy."
The mid motor takes weight off the rear tires. This allows the rear to rotate more and gives the car more steering. When running on grass and astroturf (or extreme traction clay "aka slicks") the mid motor is a great tuning option to take excessive rear grip out of the car and give it more steering. For most US style dirt tracks the rear motor option to give the car a little more rear traction will be the best option but you get both with the 22. According the Dyno interview on RC tech. with about 30-40 min of work you can see if you like it yourself. All parts for both configurations are included in the kit!

My understanding of rear vs. mid-motor cars is different from the above:
The rear motor acts as a pendulum and causes rotation (controlled loss of sidebite), this can be demonstrated by moving the battery back in the tray. Rear end steering is caused by overwhealming the tire's side bite lateral load with mass.
Mid motor cars are actually very difficult to get the same rotation effect out of because there is not significant weight behind the rear axles to overwhealm the wide rear tire's sidebite. Mid-motors tend to have less forward bite because overall there is less weight on the rear tires (caused by the lever effect of the motor behind them).
Until modern tires and higher grip track prep the only way to overcome it was driving the front wheels too.