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RC Speed Capping
Hi
I'm planning on renovating a 1:10 scale RC from aliexpress, which I want to spice up with shifting, speed capping each gear so you'd have to "shift up" after a given speed using Raspberry Pi somehow. The plans are still very raw, I have a lot of work to do and a lot of planning to make, but as I'm a pretty newcomer in the world of RCs, I really need some advice. The "final product" would be a 1:10 replica of given cars, I really wanna go for LMDhs and GT3 cars, so the speed limit of them would be the 1/10 of the original car's performance, trying to mimic the handling, weight, grip, aero etc. as accurately as possible. Do you have any recommendations what type of DC motor I should use, or anything that could improve the effectiveness of the car given the idea behind? Thank you in advance! |
First, I would find an RC car that runs near 20mph and see how slow that feels. It is hard to get a 1/10 car to mimic the performance of a full scale car. While the size is 1/10th, the weight is WAY less. A 2000lb full scale care would weigh 200 pound in 1/10 scale. Our cars weigh 3-4 pounds. So, scale handling and performance is going to be hard to mimic.
Real car grip is greatly affected by the inertia of all that weight being thrown around. Our cars have 1-2% of the weight, so the physics don't scale. |
You could certainly do it with a Pi, but an Arduino would also work and maybe smaller and easier. Need something with 3 PWM channels. Way I see it working is that the throttle from the receiver goes to your adruino as well as the output from 3rd channel on your receiver to be the gear changer. The adruino would control the "gears", so say you're in 1st gear and you pull full throttle on the radio, the adruino would output say 20% throttle to the ESC until you hit the 3rd channel up on your radio, which would cause an up shift, then would output say something like 40%.
But honestly you probably won't notice anything other than an artificial speed limiter when pulling full throttle. |
Originally Posted by roli_hehe
(Post 16112724)
Hi
I'm planning on renovating a 1:10 scale RC from aliexpress, which I want to spice up with shifting, speed capping each gear so you'd have to "shift up" after a given speed using Raspberry Pi somehow. The plans are still very raw, I have a lot of work to do and a lot of planning to make, but as I'm a pretty newcomer in the world of RCs, I really need some advice. The "final product" would be a 1:10 replica of given cars, I really wanna go for LMDhs and GT3 cars, so the speed limit of them would be the 1/10 of the original car's performance, trying to mimic the handling, weight, grip, aero etc. as accurately as possible. Do you have any recommendations what type of DC motor I should use, or anything that could improve the effectiveness of the car given the idea behind? Thank you in advance! Why do you want to limit the speed for different gears? Just curious. |
Originally Posted by 0010
(Post 16112757)
It is hard to get a 1/10 car to mimic the performance of a full scale car.
Originally Posted by 0010
(Post 16112757)
While the size is 1/10th, the weight is WAY less. A 2000lb full scale care would weigh 200 pound in 1/10 scale. Our cars weigh 3-4 pounds.
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like running an ol TH400 slush box in the RC car. I think i have seen 3 speed trannies for 1/8 off road nitro.
Those shift on simple physics and not electronically. You would have to keep RPM tabs on the motor, and then program whatever it is to shift at certain points (if doing an auto instead of semi-auto) to the next gear. I'd be curious on the amount of force needed to do this from a servo/pneumatic valve. |
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