USGT Body Pics and Paint Discussion.
#349

Don't want to hijack this thread. I was just curious if anybody was riding since there were VR46 comments. I'm still riding....CBR1000rr.
#350
#351
Tech Addict
iTrader: (8)


Finally got a chance to run this body both indoors and out and I must say, it's a better indoor body. Crazy, CRAZY grip.
I was 3/10th off an ATS with my car set up to run on a big, asphalt track. Can't wait to try it with the proper indoor chassis settings.
However, outdoors on a long track, I think it has too much downforce - sacrificing top end.
Our track is going to let me run it after it's "officially banned."
Score.
- Daffy will survive the body genocide to race on -
Haha
#352

You go, Trez!!!
On your big track, you might try trimming the front splitter off and reducing the wing kick up to see if that gives you the extra speed....it'll still look cool... : )
On your big track, you might try trimming the front splitter off and reducing the wing kick up to see if that gives you the extra speed....it'll still look cool... : )
#353
#357
Tech Rookie

This is my first attempt with custom decals to replicate a full scale racer. Special thanks to Carl Seils and Callie Graphics.
Last edited by xCrizx; 06-15-2016 at 02:31 PM. Reason: Image not showing
#360

This may be a little off topic, but could any one give me ways I can widen my cars width to match certain bodyshells (In other words, how can I make a 190mm chassis match a 200mm body). I know HPI makes offset wheels, but I've heard about people using wider wheel hexes. Are wheel hexes universal since all 1/10th TC's use 12mm hexes, or do you need model-specific hexes? Would like to find some for my TT02 if they exist