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-   -   New Nitro Engine Dyno: The X-Dyno (https://www.rctech.net/forum/onroad-nitro-engine-zone/43066-new-nitro-engine-dyno-x-dyno.html)

futureal 06-17-2004 05:51 PM

New Nitro Engine Dyno: The X-Dyno
 
Check out the short video clip we posted today on Xtreme R/C's website: http://www.rc411.com

I've seen this thing run, it's pretty slick. Not like anything I've seen before, and certainly providing some interesting results. There is an interview with the dyno's designer in the upcoming issue of the magazine, it's definitely something to see.

Motorman 06-17-2004 07:27 PM

Pretty slick looks like the inertia dyno I have been working on the last six months. It is the only way to go. regardless of whatever numbers it produces its repeatability that counts. A to B to A

EdwardN 06-17-2004 08:43 PM

Re: New Nitro Engine Dyno: The X-Dyno
 

Originally posted by futureal
Check out the short video clip we posted today on Xtreme R/C's website: http://www.rc411.com

I've seen this thing run, it's pretty slick. Not like anything I've seen before, and certainly providing some interesting results. There is an interview with the dyno's designer in the upcoming issue of the magazine, it's definitely something to see.

Where is this dyno located, do you know any contacts to them?
I am looking for dyno for last 6 month and so far no luck!
Please help!

DerekB 06-17-2004 09:07 PM

The dyno will be sold through Xtreme Directly.

Pre-orders will be taken soon, but remember this isn't any toy dyno...it's the real deal Holyfield.

:)

EdwardN 06-17-2004 09:20 PM


Originally posted by DerekB
The dyno will be sold through Xtreme Directly.

Pre-orders will be taken soon, but remember this isn't any toy dyno...it's the real deal Holyfield.

:)

It is very interesting coment "but remember this isn't toy". Well, I am not toying here ( in hobby), need to test engines which we are desining and making. Who else here in RC car world design and makes engines and spares for existing brandnamed engines as a hobby on it's own money ( no sponsorship, no investments)? I am real Holyfield myself.:sneaky: :D :D :D :D
If yu have info where I can at list test one engine for now, please share it.

DerekB 06-17-2004 09:38 PM

We currently have our dyno and are taking pre-orders for ordered dynos.

If you check out the next issue of XRC there's an introduction to the dyno.

Repeatablity is near perfect (as far as dynos can be) and results are more realistic (hint, hint).

My toy comment is that this is an expensive piece of equipment, there was no insult in that comment. It was more to let other people know that you won't be buying one of these cheap.

If you're in the SoCal area we can set you up with a demo. We will be having an open house to see it in action soon.

EdwardN 06-18-2004 05:40 AM


Originally posted by DerekB
We currently have our dyno and are taking pre-orders for ordered dynos.

If you check out the next issue of XRC there's an introduction to the dyno.

Repeatablity is near perfect (as far as dynos can be) and results are more realistic (hint, hint).

My toy comment is that this is an expensive piece of equipment, there was no insult in that comment. It was more to let other people know that you won't be buying one of these cheap.

If you're in the SoCal area we can set you up with a demo. We will be having an open house to see it in action soon.

Got it.
I am in Northridge, SoCal and ready to drive any place in SoCal for testing. Please give contact info.
I will need one regrdless the cost-we are about to start making 21 engine ( 3 different versions) and working on new version of Palmaris PS12. So we need it as air to brease
Thanks
Edward

DerekB 06-18-2004 08:46 AM


Originally posted by Top Gun 777
Got it.
I am in Northridge, SoCal and ready to drive any place in SoCal for testing. Please give contact info.
I will need one regrdless the cost-we are about to start making 21 engine ( 3 different versions) and working on new version of Palmaris PS12. So we need it as air to brease
Thanks
Edward

Please email me and we can discuss this

[email protected]

EdwardN 06-18-2004 09:47 AM


Originally posted by DerekB
Please email me and we can discuss this

[email protected]

Hi Derek.
I sent you email, please check it.

dino.tw 06-18-2004 11:27 AM

It looks nice!!! Interesting....:smile:

Hi Derek,
How can I get the the upcoming issue of the magazine? Order it on-line?
In fact I would like to order Xtreme R/C Cars magazine one or two years....but...

1 YEAR U.S. 12 Issues $24.99
2 YEAR U.S. 24 Issues $44.99
Add $15.00/year for canadian postage.
Add $55.00/year for foreign postage. :weird: WHY SO EXPENSIVE??? :deathstar

55 / 12 = 4.58 postage / each month :weird:
24.99 / 12 = 2.08 Xtreme R/C Cars magazine / each month
4.58 / 2.08 = 2.20
so the postage is 220% of the magazine each month:cry:

DerekB 06-18-2004 11:32 AM

You can order the issues on-line.

Shipping anything overseas is expensive. Foreign magazines here run about 8-$10 a copy on the newsstand.

We don't make the shipping rates but I can look up how expensive it is to ship European Mags here if you want :)


Originally posted by dino.tw
It looks nice!!! Interesting....:smile:

Hi Derek,
How can I get the the upcoming issue of the magazine? Order it on-line?
In fact I would like to order Xtreme R/C Cars magazine one or two years....but...

1 YEAR U.S. 12 Issues $24.99
2 YEAR U.S. 24 Issues $44.99
Add $15.00/year for canadian postage.
Add $55.00/year for foreign postage. :weird: WHY SO EXPENSIVE??? :deathstar

55 / 12 = 4.58 postage / each month :weird:
24.99 / 12 = 2.08 Xtreme R/C Cars magazine / each month
4.58 / 2.08 = 2.20
so the postage is 220% of the magazine each month:cry:


dino.tw 06-18-2004 11:38 AM


Originally posted by DerekB
You can order the issues on-line.

Shipping anything overseas is expensive. Foreign magazines here run about 8-$10 a copy on the newsstand.

We don't make the shipping rates but I can look up how expensive it is to ship European Mags here if you want :)

Hi Derek,

Anyway,thank you. So I think I should ask my sister who lives in LA to order it for me...

Thanks,
Dino

Eric2004 06-19-2004 05:53 PM

It looks like an inertia dyno. I made one myself in the past three month. But few problems I am having with this type of dyno is

1. How do you determine the state of tune of the engine on the dyno? If the engine is mounted onto the dyno it may not be running at maximum output condition (due to needle setting.)
Do you tune it on your car and then mount the engine to the dyno?

2. How do you control the throttle opening? Most of the time, this is done either through hand or the transmitter? But the speed at which you open the throttle will influence the acceleration?

3. Cooling. Do you need to attach a fan to the dyno?

Hope somebody can help me on this!!

Eric2004 06-19-2004 05:54 PM

Dino
They are sold through Chen Pin book shop in Taiwan, there are a lot of them in Taipei.

dragoneuh 06-19-2004 06:39 PM

I not interested in buying this dyno. Here's what i want.
I want you to take all the engine on the market now and test them and put the result on your mag. :D
So i can buy the most powerful one.
:sneaky:

DerekB 06-19-2004 07:12 PM


Originally posted by dragoneuh
I not interested in buying this dyno. Here's what i want.
I want you to take all the engine on the market now and test them and put the result on your mag. :D
So i can buy the most powerful one.
:sneaky:

As if you had to ask :)

futureal 06-20-2004 12:38 AM

Eric2004: The most important function of a dyno for personal use will always be to compare engine A to engine B to engine C and so on. I don't think many will buy a dyno just to brag to their friends that their motor puts out a particular HP. Thus, the motors should be broken in and tuned to race or operational settings before being put on the dyno -- just like a real car. Needle settings will differ from engine to engine, so to get the best and most usable results, the engines should be tuned and then dyno'd.

The throttle is opened mechanically at a constant rate across the length of the pull, keeping it consistent. You're correct that a hand-operated throttle would skew the results.

Can't help you on the fan, though I suspect that there is no cooling done to the engine during the test -- once again, a controlled environment is your best bet.

Check out the upcoming (and subsequent) issues of XRC for more information. A multi-engine test is coming soon. :)

dino.tw 06-20-2004 08:33 AM


Originally posted by Eric2004
Dino
They are sold through Chen Pin book shop in Taiwan, there are a lot of them in Taipei.

:eek: Chen Pin has Xtreme R/C Cars magazine:smile:
I see... I see ....Thanks!:lol:

dino.tw 06-20-2004 09:10 AM


Originally posted by Eric2004
It looks like an inertia dyno. I made one myself in the past three month. But few problems I am having with this type of dyno is

1. How do you determine the state of tune of the engine on the dyno? If the engine is mounted onto the dyno it may not be running at maximum output condition (due to needle setting.)
Do you tune it on your car and then mount the engine to the dyno?

2. How do you control the throttle opening? Most of the time, this is done either through hand or the transmitter? But the speed at which you open the throttle will influence the acceleration?

3. Cooling. Do you need to attach a fan to the dyno?

Hope somebody can help me on this!!

I had a idea long time ago.But just have no time to make it come true....:blush:

Use a 16ch high-speed I/O card to control some stepping motors. You can use it to control the throttle opening even use it to adjust the needles. Then one digital Stroboscope to detect the rpm. One digital anemo meter to detect the air flow. One digital temp meter to detect the engine temp. Use PC to control those equipment and collect those information. Then we can have one
electronic throttle and get the pure data ....

Although I can write the software myself but... too lazy....:D

Motorman 06-20-2004 05:59 PM


The throttle is opened mechanically at a constant rate across the length of the pull, keeping it consistent. You're correct that a hand-operated throttle would skew the results.
actually what you want is to jack the throttle open as fast as possible to wide open throttle. Mine is going to use spring triggered opening and servo forced closing. You want the motor to pull as hard as possible on the flywheel from the bottom to the top. With an inertia dyno the whole premise is to determine how fast the engine can spool up the flywheel so instantaneus throttle opening is required.

you can tune the engine using exhaust temprature, it will be in the 900 degree range, obviously it will take several passes to find the window of optimum power.

futureal 06-21-2004 01:03 AM

I make no claim to knowing the best way to do things; my point is merely that it is done mechanically and not through operator intervention. :)

I have seen the dyno run but that's it -- I'll leave the actual workings to people who know a lot more than I do about nitro engines...

EdwardN 06-21-2004 05:32 AM

I think also it will be perfect ( just a dream) to link dyno to "race simulator" software, with real load on engine all over the track controled by this simulator, and see how engine is behaving. I think this will be the best info you can get out of dyno test. It will be realy tough to make this device, but it will be almost ideal.
Any ideas?

teammpp 06-21-2004 05:41 AM


Originally posted by Top Gun 777
I think also it will be perfect ( just a dream) to link dyno to "race simulator" software, with real load on engine all over the track controled by this simulator, and see how engine is behaving. I think this will be the best info you can get out of dyno test. It will be realy tough to make this device, but it will be almost ideal.
Any ideas?

Get VRC to program in any track you want. Hook the throttle up to a servo and Y-link the lead with the USB connector. Then you get throttle control while playing the game. All data can be captured in a second computer taking the readings to reduce chances of computer crashing.

DerekB 06-21-2004 09:09 AM


Originally posted by Top Gun 777
I think also it will be perfect ( just a dream) to link dyno to "race simulator" software, with real load on engine all over the track controled by this simulator, and see how engine is behaving. I think this will be the best info you can get out of dyno test. It will be realy tough to make this device, but it will be almost ideal.
Any ideas?

A couple of answers here.

Dynos are not designed to provide on-track data. Purely a tool to see which motor provides more power on the dyno (one of the reasons why the quote "We don't race on dynos" is true). A dyno can weed out those engines that are not up to snuff or track changes in performance from mods.

The throttle is worked just liek fullsized dynos. It's at idle (cleaned out) and then set to full throttle. This is how real dyno runs are taken too. Part of the dyno run is to see time related issues.

You can read the dyno information and make chages to your car. Especially when you have one of the on-board RPM sensors installed. Then you could make changes to the car so you are in the fat part of the dyno curve where the engine is making the most power.

compaq888 06-22-2004 05:11 AM

Top Gun 777
when you get this dyno can you dyno tune my future motor, so that way i stay ahead of the game.:) ?

Taylor-Racing 06-22-2004 06:33 AM


Originally posted by DerekB
A couple of answers here.

Dynos are not designed to provide on-track data. Purely a tool to see which motor provides more power on the dyno (one of the reasons why the quote "We don't race on dynos" is true).
:
:

True, but a simulation, particularly a repeatable one, could indicate the suitability of an engine to a particular track type. For instance an engine with lots of top end and little on the bottom might not show well on a short twisty treak.

Remember that other saying: "Horsepower sells engines but torque wins races." ;)

jasoncsc 06-22-2004 07:04 AM

So "How Much" and "When"?

EdwardN 08-07-2004 10:50 PM

Dyno testing
 
I was lucky today to be able to test PS12 on X-Dyno.
I can tell you -it is ammezing tool and can be use by any level racers. So easy to use, very friendly in control.
One more thing I wanted realy pointed-it is repeatability. We were running test after test with the same settings and it always was reading the same results. Ones something was changed-it indicate it right away.
I realy highely recomend to anybody, who is concidering to get dynostand-watch it-it will give you a lot of answer on any kind of complecated questions, which can pop when you work with nitro engines.
Thank you very much Brian to create such great tool and let me test my engine. It was real educatable and very very hepfull for me. In one day I got more info then I was able to get for while on track. Also, please say big thanks to your family, to be very patient with us.
Edward

Thunder racer 08-08-2004 01:53 AM

how do i get one?

EdwardN 08-08-2004 05:21 AM


Originally posted by Thunder racer
how do i get one?
Send PM to DerekB here in forum, I am sure he will be able to help you.

mxwrench 08-08-2004 09:12 AM

Dyno test
 
Edward,
You are very welcome. I enjoyed working with you. I am glad you picked up some valuable information regarding your engine development. Thanks for being so patient with me, I feel we really made some good modifications to the dyno that will benefit everyone that purchases one. It was a long day but definitely worth the trouble!

BK

http://www.nitrodynesystems.com

_________________________________________________

'It's easy to learn how to fly! Just throw yourself at the ground and miss!!!'

FFR3582 08-13-2004 05:33 AM

What types of clutch systems can you use with it? centax or 3 shoe?

Is there a way to measure the time it takes the motor to reach top rpm thus determining how the clutch settings are effecting performance of the motor?

mxwrench 08-13-2004 09:33 AM

Dyno clutches
 
FFR3582,

My dyno system does not use a clutch at this time. The clutch bell is 'locked' to the crank shaft making it direct drive. The reason for this is I found an inherrent amount of cluch slip throughout the entire rev range with every clutch I tried, causing skewed and unrepetable results. An concidering the fact that dyno's are all about repetability, we couldn't have that.

In order to use a clutch and to figure clutch slip, We would have to implement a much smaller flywheel, causing much shorter sampling times. This does not give results accurate enough for my taste.

BK


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