Qual Points For On Road Racing On Black Carpet
#77
#78

Carpet qual points, especially on the new rug are a terrible idea. After practice, based on the sauce used today, track conditions are consistent from round 1 to round 4. Especially at races like Vegas, Snowbirds, The Halloween Classic, and US Indoor Champs. The reason TQ's reset in the last round is that everyone has come to grips with the track. In cases where the track did actually change from round to round, is it good to have someone in the show whose car was awesome for the two rounds the grip was crap, okay enough to stay in the 10 in round three, but is a complete crapwagon for round 4 and the main? Qual points is horrible logic imho. 3 a's make sense though.
#79

Carpet qual points, especially on the new rug are a terrible idea. After practice, based on the sauce used today, track conditions are consistent from round 1 to round 4. Especially at races like Vegas, Snowbirds, The Halloween Classic, and US Indoor Champs. The reason TQ's reset in the last round is that everyone has come to grips with the track. In cases where the track did actually change from round to round, is it good to have someone in the show whose car was awesome for the two rounds the grip was crap, okay enough to stay in the 10 in round three, but is a complete crapwagon for round 4 and the main? Qual points is horrible logic imho. 3 a's make sense though.
Track always changes -- no matter which rug.
#81

The seeding system is not bad...
#82

When each class of car runs back to back heats I don't think there is a significant difference from the first to the fourth heat or even 6th if that many cars in a round in the end the field stacks up according to skill
#83

Meh, I agree that it does change. But I have seen guys (I have been among them) that can run in lower grip and then when the grip becomes very high, couldn't tune to compensate. The Main is gonna have equal to more grip in round 4, so the cars and drivers that do well in those conditions should be the ones racing for the Main imho. Plus as Jason Cheng stated, kinda makes it hard to try different set-ups round to round for fear of a botching a run or two.
#86

Really this is the only way to hold an event that is several days long on carpet in my opinion. This should be the norm for carpet as it is for asphalt events.
Track changes (due to increased traction, laps, whatever) mean if that the best/fastest runs are only available in the last round or two. Qualifying points allows every run to matter. Counting 2 of 4 runs (as is done at ROAR Asphalt Nationals) would be perfect.
#88
Tech Fanatic
iTrader: (20)

In 3 classes 6 spots from R4
In 2 classes 5 spots from R4
In 2 classes 4 spots from R4
In 4 classes 3 spots from R4
TQ, on the other hand, this would be a more accurate statement.
In 8 classes TQ set R4
In 2 classes TQ set R3
In 1 class TQ set R2 (interestingly, TC mod)
I would bet that if you went through and calculated qually points for this race, most people would still be in the same mains as rocket round.
#89

Nothing will change for the carpet Nats so why not calculate alternate qual points results and see how the results differ. It won't give an exact comparison due to differing strategies for each format, but it will give you some idea of the differences.
I am actually shocked that this subject has come up now. I have limited running on black carpet but I thought gray was much worse when it came to lap time improvement over the course of an event.
I am actually shocked that this subject has come up now. I have limited running on black carpet but I thought gray was much worse when it came to lap time improvement over the course of an event.
#90
Tech Master

Meh, I agree that it does change. But I have seen guys (I have been among them) that can run in lower grip and then when the grip becomes very high, couldn't tune to compensate. The Main is gonna have equal to more grip in round 4, so the cars and drivers that do well in those conditions should be the ones racing for the Main imho. Plus as Jason Cheng stated, kinda makes it hard to try different set-ups round to round for fear of a botching a run or two.