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Old 04-10-2005, 07:07 AM   #211
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I,m having trouble posting images
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Old 04-10-2005, 07:09 AM   #212
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Old 04-10-2005, 07:12 AM   #213
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Quote:
Originally posted by mistercrash
This is IMHO the best kind of track for a permanent facility either out or indoors. You can just positions a few barriers to make a race course in a matter of minutes. This example is for an indoor carpet track. The Ozite carpet is glued to the floor, then pieces of fake grass, or even thick carpet, is held on top of the Ozite with double sided tape. The outer edge of the fake grass is held down with red or yellow duct tape. A few permanent barrier, shown in white, made out of 2X4s, rain gutters or whatever. The movable barriers, shown in yellow could be a spill barrier made by PIGŠ
http://www.newpig.com/en_US/main.jht...eak+and+Spill. They are made out of Urethane, they are nice and heavy so they won't move too much. Heck every barrier of a track could be made out of this stuff if a club can afford them.
Very NICE my friend! Kind of reminds me of this one I made a couple months back. I made it for outdoor asphalt although it could be used for indoor asphalt as well (with proper ventilation for nitro of course)
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Old 04-10-2005, 07:14 AM   #214
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Old 04-10-2005, 07:14 AM   #215
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and 2
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Old 04-10-2005, 07:15 AM   #216
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You think Boomer will like it?
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Old 04-10-2005, 07:23 AM   #217
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Quote:
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You think Boomer will like it?

He should. He tends to be more critical of my stuff because its more involved and more difficult to replicate... But whatever doesn't kill you will only make you stronger
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Old 04-10-2005, 07:24 AM   #218
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Here are a couple of the different configurations I came up with for mine.

First, for nitro cars
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Old 04-10-2005, 07:25 AM   #219
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Quote:
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Here are a couple of the different configurations I came up with for mine.

First, for nitro cars
And this is one of 3 I came up with for electric
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Old 04-10-2005, 07:26 AM   #220
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Quote:
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And this is one of 3 I came up with for electric
And here is one of two for micro scale (1/18 onroad) cars
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Old 04-11-2005, 09:46 AM   #221
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I do like it Crash.

I don't think you need as many yellow-boards to delineate as you show - racers tend to realize that if you run into a board, you prolly shouldn't GO THERE!

It's real and it would be quite simple to have, say, 5 standard layouts that you could switch between and then keep track records for them, etc. Run those 5 backwards and you have a full 10 different tracks - almost one per month.



TD - it's not that they're more involved and more difficult to reproduce. . .

it's that they're not realistic and not raceable.

When you moved to the open cell, it got better but they're still not RC tracks. That program does not do RC tracks, no matter what it says. Look at Crash's and then look at yours. It's obvious that Crash has modelled his style of track on what is really done, what is really raced. It's based on his experiences actually racing.

That's why I criticize yours - trying to move you toward the realm of the real.
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Old 04-11-2005, 10:03 AM   #222
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Quote:
Originally posted by mistercrash
CorelDraw 11
is there anywhere I can find this? Can it be downloaded or do you have to buy it someplace. Id like to try using that to design tracks. I should be able to transfer some of my designs onto that (not necessarily transfer the files but redraw them in that program)

That should also allow for a lot more creativity as well.
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Old 04-11-2005, 10:33 PM   #223
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Corel Corporation
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Old 04-14-2005, 06:39 AM   #224
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Quote:
Originally posted by Boomer
I do like it Crash.

I don't think you need as many yellow-boards to delineate as you show - racers tend to realize that if you run into a board, you prolly shouldn't GO THERE!
R/C racetracks are not just for experienced racers, they're for newbies also. Newbies NEED boundaries That's why there's so many yellow boards.
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Old 04-14-2005, 03:43 PM   #225
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Hey guys, I thought I would let you know to check out the June issue of RCDriver. There is something in there that might surprise you...
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