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Old 07-11-2011, 03:08 AM   #61
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I think you're a bit ahead of yourself mate. Have you ever used CAD software? I have done 4 or 5 CAD courses, and am at a beginner level, and have no chance of designing RC components that would be any way useful.
If you want to get into engineering/design, i'd start by reading a LOT, and buy 2nd hand RC cars to pull apart and play around with.
If you want to get engineering experience, don't start from scrath, developing existing ideas is just as important in the outside world as original designs.
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Old 07-11-2011, 04:23 AM   #62
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I think you're a bit ahead of yourself mate. Have you ever used CAD software? I have done 4 or 5 CAD courses, and am at a beginner level, and have no chance of designing RC components that would be any way useful.
If you want to get into engineering/design, i'd start by reading a LOT, and buy 2nd hand RC cars to pull apart and play around with.
If you want to get engineering experience, don't start from scrath, developing existing ideas is just as important in the outside world as original designs.
Okay.
I think for my budget, the best thing would be to buy a used rc car, take it apart, rebuild it and maybe then use some of the parts to create a working custom prototype or something.
I just hope i can put the car back together afterwards :P
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Old 07-11-2011, 08:44 AM   #63
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So, which software would be better for a beginner Solidworks or Autodesk?
This question sums it up. CAD isn't a program like Microsoft Word which you can get the basics of in a week. It takes years to become proficient with it. CAD is a career, not a simple download you just install for the fun of it. That's assuming you have almost a thousand dollars for their stripped down 3D modeling software, Inventor.

Anyway, once you have your hands on some hardware, you and we will both be better able to assist you with the hands-on stuff. Certainly you can reassemble something you've disassembled, you just need to know what kind of car it is and download a manual from the internet.
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Old 07-11-2011, 09:12 AM   #64
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This question sums it up. CAD isn't a program like Microsoft Word which you can get the basics of in a week. It takes years to become proficient with it. CAD is a career, not a simple download you just install for the fun of it. That's assuming you have almost a thousand dollars for their stripped down 3D modeling software, Inventor.

Anyway, once you have your hands on some hardware, you and we will both be better able to assist you with the hands-on stuff. Certainly you can reassemble something you've disassembled, you just need to know what kind of car it is and download a manual from the internet.
ok thanks

so, is buying something basic like this fine:
http://cgi.ebay.co.uk/Carrera-RC-1-1...item3f0b7cd6fa
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Old 07-11-2011, 09:26 AM   #65
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This question sums it up. CAD isn't a program like Microsoft Word which you can get the basics of in a week. It takes years to become proficient with it. CAD is a career, not a simple download you just install for the fun of it. That's assuming you have almost a thousand dollars for their stripped down 3D modeling software, Inventor.

Anyway, once you have your hands on some hardware, you and we will both be better able to assist you with the hands-on stuff. Certainly you can reassemble something you've disassembled, you just need to know what kind of car it is and download a manual from the internet.
Im a Physics major and my cousin is a mechanical engineering major. He showed me CAD and I cringed.
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Old 07-11-2011, 09:57 AM   #66
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I learned some basic CAD to do line drawings of circuits and that was an overwhelming task let alone 3D modeling.

I really am having a difficult time understanding the intent of Soldier16. Is this an engineering project or just a show and tell project.

If it is engineering then there is much more than putting pieces together; it involves more aspects like production processes, cost control, materials management and more. Remember that you will need physics to develop the engineering principles of your project.

I do have a question, what year school is this for?
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Old 07-11-2011, 10:04 AM   #67
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I learned some basic CAD to do line drawings of circuits and that was an overwhelming task let alone 3D modeling.

I really am having a difficult time understanding the intent of Soldier16. Is this an engineering project or just a show and tell project.

If it is engineering then there is much more than putting pieces together; it involves more aspects like production processes, cost control, materials management and more. Remember that you will need physics to develop the engineering principles of your project.

I do have a question, what year school is this for?
This is not an engineering project.
I want to do something this summer which is somehow related to engineering and something that interests me and making a RC car fits that criteria.
I will be starting 12th grade in September.
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Old 07-11-2011, 11:26 AM   #68
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AHA!

Now that really simplifies things.

Yes, get yourself a nice used RC and manual and have fun taking it apart and trying different setupsand see how each change affects the car.
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Old 07-11-2011, 12:04 PM   #69
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AHA!

Now that really simplifies things.

Yes, get yourself a nice used RC and manual and have fun taking it apart and trying different setupsand see how each change affects the car.
Okay, that clears up quite alot now :P

Now, the question is which car?
Any random or a good rc car?
I wanna spend around $50-$100 all inclusive.
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Old 07-11-2011, 12:35 PM   #70
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ok thanks

so, is buying something basic like this fine:
http://cgi.ebay.co.uk/Carrera-RC-1-1...item3f0b7cd6fa
I'd go with something by Tamiya, HPI, Traxxas etc. The reason I say that, is there is usually a lot of parts available (even for older models), so you can break/fix/modify stuff and still have it work. If there are RC clubs around, go and look there too.
There are a few technical guides floating around the net, which I can't put my hands on right now, that explain the technical detail of suspension geometry etc and how it affects the car. Try and find stuff like that and read it with a car in front of you to look at.
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Old 07-11-2011, 09:23 PM   #71
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http://cgi.ebay.co.uk/1-10-HSP-XSTR-...item4aa8a38c99

Something like this would be better, sure its 100 quid, but it is not too bad a car to learn from, it is based on the design of much better cars and parts are super easy to find.
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Old 07-12-2011, 03:32 AM   #72
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I could buy HSP XSTR 4WD for around 60pounds(it is new)
is it a better car/deal?

thanks
Edit: Never mind, i just realized it is the same car you posted above, but cheaper.
So I'll get it then.
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Old 07-12-2011, 04:03 AM   #73
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no offense, but all HSP chassis are shit
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Old 07-12-2011, 04:05 AM   #74
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no offense, but all HSP chassis are shit
I am a beginner, so i dont really have anything to compare the chassis with, so any chassis is a good chassis for me :P
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Old 07-12-2011, 04:21 PM   #75
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I am a beginner, so i dont really have anything to compare the chassis with, so any chassis is a good chassis for me :P
The reason i would say the one i pointed to, is becase it is 1/10 scale, the only you linked to is 1/16 scale, IE much smaller. The bigger car will be easier to work on etc etc as well and will go faster and drive better.

THe one you liked to is also more of a toy than a real rc, where as the one i linked to has all the features of a competitive rc car such as fully adjustable suspension and steering.

Being that you want to tinker, this would be about the cheapest car you could buy to tinker on and learn about things like castor, camber, toe, ride height and the like, anything less than that is really just a toy and not going to give you want you want to get out of it.


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no offense, but all HSP chassis are shit
Obvious troll is still and obvious troll.
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