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Old 11-26-2010, 09:41 AM   #61
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Any body know if the Tamiya body sets, bodies, already have the mounting holes in them ?

Might use one on a different chassis than it was designed for.
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Old 11-26-2010, 11:19 AM   #62
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No they don't come pre-drilled. They do have little dimple marks molded in different places that show you where to drill for different Tamiya chassis though.
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Old 11-29-2010, 02:43 PM   #63
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We had 10 SGT+ entries yesterday at a regular club race, with a couple other guys saying that they are putting cars together. Several race events in, the class is proving to be close and fun! I'm still on my original set of premounts and they look to have a lot of life left in them.
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Old 12-26-2010, 08:29 PM   #64
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So what's happening in GT+ these days?? Our club gets rolling again next weekend and I'm really looking forward to the new GT program.
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Old 12-26-2010, 09:19 PM   #65
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Originally Posted by Evoracer View Post
So what's happening in GT+ these days?? Our club gets rolling again next weekend and I'm really looking forward to the new GT program.
It's still moving along! We get good turnouts at our track and I know the class is growing every week at West Coast RC Raceway. Nothing about the formula has proven to be problematic and everyone is having fun! My $28 set of Solaris hard premounts have 4 or 5 race days on them now and are still going strong.
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Old 12-26-2010, 10:08 PM   #66
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What bodies are approved/recommended/used in this class ?
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Old 12-26-2010, 11:51 PM   #67
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What bodies are approved/recommended/used in this class ?
Anything realistic looking from a real road racing class -- the more scale appearing the better.

Race-specific touring car bodies such as the Mazda 6, LTC-R, Stratus, etc. are not allowed.

The vast majority of bodies used are from Tamiya and HPI.
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Old 12-27-2010, 05:01 AM   #68
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It's still moving along! We get good turnouts at our track and I know the class is growing every week at West Coast RC Raceway. Nothing about the formula has proven to be problematic and everyone is having fun! My $28 set of Solaris hard premounts have 4 or 5 race days on them now and are still going strong.
Am I correct if I take from this that you have not found a need to limit the FDR or weight in order to make the FF cars and 4WD closer?

We are starting a class like this at our track. Only difference is that we are using HPI belted X pattern tires. They are easier to find and allow you to use different wheels. It's interesting to note that at our track, this class was put together mainly to give the FF-03 a class to race in. The 4wd cars are the minority. So far, we have seen that the FF cars don't need any handicap to be on pace with the 4wd cars. That could be because we have just started this and the best drivers are using the FF chassis.
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Old 12-27-2010, 07:26 AM   #69
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Originally Posted by reenmachine View Post
Anything realistic looking from a real road racing class -- the more scale appearing the better.

Race-specific touring car bodies such as the Mazda 6, LTC-R, Stratus, etc. are not allowed.

The vast majority of bodies used are from Tamiya and HPI.
Was wondering if the HPI Mclaren F1 LM body was allowed #17547.
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Super GT Plus (SGT+): 21.5/zero GT Racing-hpimclarenf1lm.jpg  
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Old 12-27-2010, 07:57 AM   #70
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Was wondering if the HPI Mclaren F1 LM body was allowed #17547.
Looks perfect to me.
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Old 12-27-2010, 08:27 AM   #71
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Am I correct if I take from this that you have not found a need to limit the FDR or weight in order to make the FF cars and 4WD closer?

We are starting a class like this at our track. Only difference is that we are using HPI belted X pattern tires. They are easier to find and allow you to use different wheels. It's interesting to note that at our track, this class was put together mainly to give the FF-03 a class to race in. The 4wd cars are the minority. So far, we have seen that the FF cars don't need any handicap to be on pace with the 4wd cars. That could be because we have just started this and the best drivers are using the FF chassis.
Correct. Once more people started running the class, both 4WD and FF, it became clear that there was no real advantage to FF under most (if not all) circumstances. On some layouts it's a distinct disadvantage, such as tight, technical tracks the put an emphasis on low-speed rip out of a lot of corners. On larger, flowing layouts it's closer and could even be an advantage.

Time will tell.
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Old 12-29-2010, 06:43 PM   #72
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Was wondering if the HPI Mclaren F1 LM body was allowed #17547.
Don't mean to keep bugging you all with bodies but there's one I'm wondering about....


http://www.hpieurope.com/piw.php?lang=en&partNo=7469

thanks
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Super GT Plus (SGT+): 21.5/zero GT Racing-hpi-saleen-7469.jpg  
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Old 12-30-2010, 11:00 AM   #73
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Don't mean to keep bugging you all with bodies but there's one I'm wondering about....


http://www.hpieurope.com/piw.php?lang=en&partNo=7469

thanks
Yep, that one's fine and I'm told it actually works great.

Anything that looks realistic is basically OK. The idea is to keep blob shoebox touring car bodies out of the mix and make it look like a real GT race.
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Old 01-06-2011, 12:53 PM   #74
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Whats happening in Super GT land these days ??
Our club is getting back together for the first time this coming Sunday and GT is the chosen class. Nothing too new for us; we were testing 21.5 GT before it was adopted as a class. Looking forward to getting back on track.
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Old 01-06-2011, 01:07 PM   #75
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We're just racing and having fun. The formula is working great.
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