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racenut123 06-23-2015 08:19 AM

There are way more Spec Drivers then "world class mod" drivers. Spec racing has and will always drive the hobby. It's why we have classes like USGT, Street Spec, etc etc etc. It's why we have "blinky" ESCs and Premounted tires. There will always be cost control measures thrown in to try and control the class. But someone will always find ways around the spirit of those rules.This in turn causes people to either feel they need to buy the latest and the greatest to stay competitive, or stop running the class all together. The cycle continues,rinse repeat.


Originally Posted by John Wallace2 (Post 14064911)
I remember a sign at the first race track my son and I went to: "Speed is measured in cubic dollars; how fast can you afford go to?" After doing this hobby/addiction for 30+ years I'm not sure I agree with you. If you think the world class mod drivers don't obsess over the same details (tires, batteries, vehicle drive train, etc.) as the guys that run the spec classes you simply haven't known a world class racer. Believe me they obsess about those details even more so than us guys who now just run the spec classes. IMO what makes spec classes costly or more costly than it needs to be is lack of quality control of the spec controlled parts (motors, batteries etc.). Take for example Street Spec, a old attempt to control the cost of racing. Good idea - IMO poor implementation. Take the Street Spec motor for example. You had to buy 5 or 10 to find that one that was awesome. Then we (me too) cut the rotor so small that it lasted only a few runs. (OH but you say, those weren't rebuildable motors how can you cut the coms? - my secret and it involve REVTEC com drops). Some realized the foolishness of all of this and pushed for rebuildable hand-wound high quality 19T motors, so instead of buying 10 $50 dollar motors we only had to buy 1 $80 good motor and replaced only that $19 armature instead of buying another 10 $50 dollar motors when the armature got too small.


John Wallace2 06-23-2015 01:07 PM


Originally Posted by racenut123 (Post 14065346)
There are way more Spec Drivers then "world class mod" drivers. Spec racing has and will always drive the hobby. It's why we have classes like USGT, Street Spec, etc etc etc. It's why we have "blinky" ESCs and Premounted tires. There will always be cost control measures thrown in to try and control the class. But someone will always find ways around the spirit of those rules.This in turn causes people to either feel they need to buy the latest and the greatest to stay competitive, or stop running the class all together. The cycle continues,rinse repeat.

Personally I applaud those smart guys and gals who figure out cleaver innovative new ways WITHIN THE RULES to make their cars go faster and handle better. The people who kill a class are the board banges who think they will win the A Main if they only have this or that and give up because they never get there. Instead of chasing the motor of the week, they would be much better off learning how to drive and learning how to build and set up their cars. Guess who needs to help them learn those skills?

howardcano 06-23-2015 06:37 PM


Originally Posted by racenut123 (Post 14065346)
But someone will always find ways around the spirit of those rules.This in turn causes people to either feel they need to buy the latest and the greatest to stay competitive, or stop running the class all together. The cycle continues,rinse repeat.

There is a third option: race with whoever is your speed. As I get older, I find that I don't much care where I finish, as long as I had a good race for that position. On any Sunday, only one guy will win the race, but everyone can have fun.

John Wallace2 06-23-2015 07:29 PM


Originally Posted by howardcano (Post 14066215)
There is a third option: race with whoever is your speed. As I get older, I find that I don't much care where I finish, as long as I had a good race for that position. On any Sunday, only one guy will win the race, but everyone can have fun.

Tell me about it. As I approach the big 7 OH in the not too distant future, blind in one eye and tremors in both hands I'm surprised I can drive as well as I do. The thrill of this has always been about racing someone. Sure its nice to win, but I'd rather race someone bumper to bumper for the entire race and get beaten than win a race by three laps over the second place car. I'd rather slow down and race with a slower car than just go out and just run laps. It's also good practice for me too - driving in traffic. And it helps the slower driver see where his line is slowing him down.

MD 06-23-2015 08:14 PM

howardcano and John Wallace2 - Well said.

racenut123 06-23-2015 09:14 PM

No doubt there is validity in what both of you have pointed out. Water finds it's own level.With that being said, the cycle repeats itself.

pphaneuf 06-24-2015 03:27 AM


Originally Posted by howardcano (Post 14066215)
There is a third option: race with whoever is your speed. As I get older, I find that I don't much care where I finish, as long as I had a good race for that position. On any Sunday, only one guy will win the race, but everyone can have fun.

Totally agreed. I race a boosted class, but I set up my car so I can handle it (rather than the fastest it could be). Some of the best race I've had was a tough battle for the third place of the C final... :)

mackin 06-24-2015 06:16 AM

I just love to race!

chuck

Gravity Dodger 06-25-2015 10:11 PM

Sorry for the newbie question but is this Honda body legal for USGT?

http://www.ebay.com/itm/1-10-Painted...34430749&rt=nc

IndyHobbies.com 06-26-2015 03:41 AM


Originally Posted by howardcano (Post 14066215)
There is a third option: race with whoever is your speed. As I get older, I find that I don't much care where I finish, as long as I had a good race for that position. On any Sunday, only one guy will win the race, but everyone can have fun.

I'm with Howard too. I don't ever think I'll have the perfect eyesight and reflexes needed to take 1st no matter how good my cars are. I've had other racers drive my cars and place 1st or close.

For me, it's finding the car/racer who is about equal and racing with him as close as possible. In front, or behind, that's the fun part of racing for me.

Scott

Norman2 06-26-2015 04:16 AM


Originally Posted by Gravity Dodger (Post 14069274)
Sorry for the newbie question but is this Honda body legal for USGT?

http://www.ebay.com/itm/1-10-Painted...34430749&rt=nc

Hi. It should be legal for USGT. It is the body of the Honda HSV-010 which
races in the Japanese Super GT Series in the GT500 class.
Regards
Norman
Here is the photo of the Raybrig team car

John Wallace2 06-26-2015 09:44 AM


Originally Posted by Norman2 (Post 14069414)
Hi. It should be legal for USGT. It is the body of the Honda HSV-010 which
races in the Japanese Super GT Series in the GT500 class.
Regards
Norman
Here is the photo of the Raybrig team car

Should be as long as the body isn't listed on the ROAR approved list for the Touring car classes. BTW is that car sold widely to the public in Japan or what would be considered a prototype like the Daytona prototypes cars that aren't based on a car that is sold to the public?

old_dude 06-28-2015 04:28 AM

Here is a little info on my recent experience with a Turnigy TrackStar 17.5 on oval. High timing isn't everything. I was testing this motor on a Fantom Dyno and I noticed as I lowered the timing the first three readings showed larger RPM numbers and wattage but not the highest peak power. So now to track testing on an oval. I started with the peak power timing setting and everything was OK. as I backed down the timing and upped the roll out I got faster and the difference was noticeable on the straight. I settled on a spot 2 lines from the top for my motor. Our track was about a 145-155 runline and in the main I started with mid 3.9's but I finished still being able to run 4.0's. This setup shined from mid corner out as the bottom end grunt showed its stuff. One of those times where what you see on the dyno actually worked. Now I have to get this thing on the Motolyser to see what the real timing is.

Jamison R 06-28-2015 04:42 AM

Just got a trinity D4 1s 21.5 was curious on what others are gearing this motor? As I understand it has more rpm than say my actinium 21.5. Any help appreciated. Indoor carpet track medium size.

mackin 06-28-2015 05:39 AM

Over 30 USGT cars entered at the USVTA/USGT Summer Slam at The Gate next month. Should be interesting!

chuck

John Wallace2 06-28-2015 01:18 PM


Originally Posted by old_dude (Post 14071768)
Here is a little info on my recent experience with a Turnigy TrackStar 17.5 on oval. High timing isn't everything. I was testing this motor on a Fantom Dyno and I noticed as I lowered the timing the first three readings showed larger RPM numbers and wattage but not the highest peak power. So now to track testing on an oval. I started with the peak power timing setting and everything was OK. as I backed down the timing and upped the roll out I got faster and the difference was noticeable on the straight. I settled on a spot 2 lines from the top for my motor. Our track was about a 145-155 runline and in the main I started with mid 3.9's but I finished still being able to run 4.0's. This setup shined from mid corner out as the bottom end grunt showed its stuff. One of those times where what you see on the dyno actually worked. Now I have to get this thing on the Motolyser to see what the real timing is.

I sent you a PM, but after rereading your post I may have misinterpreted what you are saying. I was thinking peak RPM, but you may be talking about another RPM. What RPM are you talking about going up and the peak power (watts) going down? I'll go back through my many test runs as see if I find the same thing.

Mr.juarez 06-28-2015 01:58 PM

Back into rc and back in vta and usgt!!!

Took a long break from racing and now that school is over in back in it again... i used to have an orca motor but i see there is a new one. Do you guys still run the silver style one or the new rx3 or the trinity 21.5 rpm and 12.5 rotor still the ticket? Our track is very similar to tamiya with a slightly shorter straight... i also ordered the new tamiya body, just need to buy tires, servo, esc and lipo!! :D hoping to be ready in 2-3 weeks

JimmyMac 06-28-2015 05:47 PM


Originally Posted by Jamison R (Post 14071771)
Just got a trinity D4 1s 21.5 was curious on what others are gearing this motor? As I understand it has more rpm than say my actinium 21.5. Any help appreciated. Indoor carpet track medium size.

Is this for the Awesomatix? I run one in mine for USGT. I'll message ya the gearing when I head back to the house.

Jamison R 06-28-2015 06:14 PM


Originally Posted by JimmyMac (Post 14072417)
Is this for the Awesomatix? I run one in mine for USGT. I'll message ya the gearing when I head back to the house.

Yes. Thanks jimmy

old_dude 06-28-2015 06:17 PM


Originally Posted by John Wallace2 (Post 14072148)
I sent you a PM, but after rereading your post I may have misinterpreted what you are saying. I was thinking peak RPM, but you may be talking about another RPM. What RPM are you talking about going up and the peak power (watts) going down? I'll go back through my many test runs as see if I find the same thing.

John:
Look at the first three readings on the tabled data. If you set the timing to high or to low they fall off. On the motor I was running the sweet spot appears to be at the next to the last line. If I am right it will be around 35 actual degrees of timing. As I go up from that the peak rpm climbs and the peak power climbs. But there is a price, the first numbers (where the motor works) get worse. Look closely at the every value in the first 5 readings. My motor was averaging 5600 rpm for a lap. Power above 8k means nothing in that case. Timing up and gearing down are counter productive as the amp draw climbs quicker than the power.

John Wallace2 06-29-2015 03:13 AM


Originally Posted by old_dude (Post 14072448)
John:
Look at the first three readings on the tabled data. If you set the timing to high or to low they fall off. On the motor I was running the sweet spot appears to be at the next to the last line. If I am right it will be around 35 actual degrees of timing. As I go up from that the peak rpm climbs and the peak power climbs. But there is a price, the first numbers (where the motor works) get worse. Look closely at the every value in the first 5 readings. My motor was averaging 5600 rpm for a lap. Power above 8k means nothing in that case. Timing up and gearing down are counter productive as the amp draw climbs quicker than the power.

I see what you are saying. BTW how big are the tracks you are running on in terms of length and lap times for USGT? I'm running on large outdoor tracks with 150 to 180 foot long straights and 18 to 20 second lap times on a good day in USGT.

old_dude 06-29-2015 03:35 AM


Originally Posted by John Wallace2 (Post 14072854)
I see what you are saying. BTW how big are the tracks you are running on in terms of length and lap times for USGT? I'm running on large outdoor tracks with 150 to 180 foot long straights and 18 to 20 second lap times on a good day in USGT.

The test I did was on an oval that was of medium length for an indoor track (150' run line). RPM's very only a small amount. Our indoor track for road course is basically built in a 90 x 40 box so our straights are only about 70'. The premise though still works. As you up the timing beyond a certain point the efficiency drops off so fast that the on track performance falls due to heat. That is what high static timing does and that is why the dynamic timing worked so well. For USGT and F1 we run our motors in the 40 to 45 degree range (actual). This seems to give the best balance of infield and straight. What you might find is that lowering your timing would actually work. On a touring car with rubber tires you run a roll out in the 2 to 3 range for 21.5 (our track). On the oval we are running between 4.5 and 5.5 with the 17.5's (one cell).
Our USGT and F1 lap times are in the 10 to 11 second range.

John Wallace2 06-29-2015 07:52 AM


Originally Posted by old_dude (Post 14072867)
The test I did was on an oval that was of medium length for an indoor track (150' run line). RPM's very only a small amount. Our indoor track for road course is basically built in a 90 x 40 box so our straights are only about 70'. The premise though still works. As you up the timing beyond a certain point the efficiency drops off so fast that the on track performance falls due to heat. That is what high static timing does and that is why the dynamic timing worked so well. For USGT and F1 we run our motors in the 40 to 45 degree range (actual). This seems to give the best balance of infield and straight. What you might find is that lowering your timing would actually work. On a touring car with rubber tires you run a roll out in the 2 to 3 range for 21.5 (our track). On the oval we are running between 4.5 and 5.5 with the 17.5's (one cell).
Our USGT and F1 lap times are in the 10 to 11 second range.

Thanks Ron That's about where I'm running my motors too in USGT. But in checking out those numbers you suggested, I did see one motor I have that was amazing with lower timing so I may try it and see if it makes a difference.

Joe Maxey 07-06-2015 08:23 AM

I had a chance to run the new Cadillac ATS body from protoform yesterday. I only ran 1 qualifier (focused on other classes).

The body is really good. I didn't spend much time with it but I previously ran the Camaro ZL-1. The Cadillac felt very a lot like the Camaro but had more steering. I set Tq by more then 4 seconds. I think there is more in the body but I didn't have time to try anything.

Two thumbs up.

OttoKrosse 07-06-2015 08:48 AM


Originally Posted by Joe Maxey (Post 14082898)
I had a chance to run the new Cadillac ATS body from protoform yesterday. I only ran 1 qualifier (focused on other classes).

The body is really good. I didn't spend much time with it but I previously ran the Camaro ZL-1. The Cadillac felt very a lot like the Camaro but had more steering. I set Tq by more then 4 seconds. I think there is more in the body but I didn't have time to try anything.

Two thumbs up.

Ran my ATS-VR a few times over the last week and found it to be fast, and should be better for the larger faster tracks. Likely would have TQ'd if not for a fender tuck. Going back to the ZL-1 this week to try and compare them, suffice it to say that both are worthy, it'll depend more on the track you run on and your driving style as to which one you'll like more.

Protoform has a couple of winners with these 2 bodies. :nod:

mooby64 07-06-2015 10:14 AM


Originally Posted by Joe Maxey (Post 14082898)
I had a chance to run the new Cadillac ATS body from protoform yesterday. I only ran 1 qualifier (focused on other classes).

The body is really good. I didn't spend much time with it but I previously ran the Camaro ZL-1. The Cadillac felt very a lot like the Camaro but had more steering. I set Tq by more then 4 seconds. I think there is more in the body but I didn't have time to try anything.

Two thumbs up.

I ran the Cadi body yesterday and was very happy with the handing. Big track---200ft. back straight. 19 second laps.

NutDriver 07-12-2015 03:35 PM

Anyone been successful in getting a FWD car down to the 1250g minimum? I don't think that the Tamiya FF03 can get there very easily. Any others? I'd heard of one of the 3Racing cars getting there, but it's NLA.

loosewheel 07-12-2015 07:48 PM

Why would you want to run a front wheel drive. There are plenty of cheap four wheel drives out there?

scirocco14 07-12-2015 08:01 PM

Probably to take advantage of the 200g weight break the FWD cars get in the rules.

robk 07-12-2015 08:14 PM


Originally Posted by NutDriver (Post 14091799)
Anyone been successful in getting a FWD car down to the 1250g minimum? I don't think that the Tamiya FF03 can get there very easily. Any others? I'd heard of one of the 3Racing cars getting there, but it's NLA.

You may need one of these.....

https://s-media-cache-ak0.pinimg.com...ec5c97e2f0.jpg

NutDriver 07-13-2015 05:33 AM

Which chassis is that, Rob?

mackin 07-13-2015 05:38 AM

Over 30 USGT cars signed up for The Summer Slam at The Gate this weekend. I wonder who will be wearing the championship belt at the end of the weekend. Hope USGT will be added to the lineup at The Snowbirds this year.

chuck

patorz31 07-13-2015 06:37 AM


Originally Posted by NutDriver (Post 14091799)
Anyone been successful in getting a FWD car down to the 1250g minimum? I don't think that the Tamiya FF03 can get there very easily. Any others? I'd heard of one of the 3Racing cars getting there, but it's NLA.

I built a Fwd car for our version of USGT. I am using a MTS FF Pro, with a Alloy/Titanium kit, a LCG Shorty (Basically a 2s 1/12 scale pack.), a Tekin RS (Old Model) neat wiring and a lightweight Tamiya body, I am down to 1156g. Our version of USGT up here in Canada has no minimum weight for FWD cars.

http://www.rcelectrico.es/wp-content...4/09/mts21.jpg

It has it's own Thread On Rctech.

MTS FF PRO

NutDriver 07-13-2015 07:15 AM

Cool. Thx.

robk 07-13-2015 07:42 AM

Ff04 evo.....

rc_square24 07-20-2015 09:16 AM

Hey guys,

So I'm painting up a Skyline R32 body and came across this picture on Google.

http://i1179.photobucket.com/albums/...I/3133a6ea.jpg

I was wondering if anybody knows how to replicate the look of the turn signals that this guy did? By the look I mean the color of the amber lens (he has LEDs).

I tried PS43 (translucent orange) on a piece of scrap and its nowhere close to it. Perhaps a custom paint mix or some sort of overlay?

The original thread is a couple of years old so I thought I'd ask here.
http://www.rccrawler.com/forum/non-c...-gt-r-r32.html

trytowin 07-21-2015 07:54 AM

Opinion needed, which is better ?

1. New tires
2. Slightly used tires
3. Well used tires

Thanks :)

I race on asphalt, if that helps.

nwagner 07-21-2015 08:28 AM


Originally Posted by trytowin (Post 14104630)
Opinion needed, which is better ?

1. New tires
2. Slightly used tires
3. Well used tires

Thanks :)

I race on asphalt, if that helps.

For hot asphalt a harder tire is usually preffered so I'd guess new tires. But it's only speculation since I dont run USGT on asphalt.

For carpet I prefer from slightly balooned to well worn, until the sidewalls roll excessively.

howardcano 07-21-2015 09:01 AM


Originally Posted by trytowin (Post 14104630)
Opinion needed, which is better ?

1. New tires
2. Slightly used tires
3. Well used tires

Thanks :)

I race on asphalt, if that helps.

One of the tracks I race on is abrasive, low-traction asphalt. The track temperature at the last race was 135F.

New tires always seem to have a little less traction than tires with some wear on them. It's very obvious if one puts a new pair on only one end of the car; the end with the new tires loses grip. I put a new pair on the rear since I had damaged a tire, and the car instantly went loose. Swapping the worn fronts with the new rears gave a solid push.

Very worn tires do lose their grip, but it takes a while. I'm getting as many as six race days (24 runs) on a set, which is fantastic for this track.

robk 07-21-2015 04:13 PM

Tires really do need to be run in a bit. I have been noticing a problem is breaking down the insert if you never rotate tires - one insert usually becomes beat up way faster than the other side. Side to side swaps help tire life.


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