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Old 10-01-2012, 10:19 PM
  #136  
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Hopefully not mate. I think we should try organise some things aroud the agm meeting next offroad. I think we could even run qualifiers for both cars beforehand and then make the enduro the final
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Old 10-03-2012, 04:31 PM
  #137  
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Any suggestions for when we should run the enduro if it goes ahead?
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Old 10-03-2012, 09:16 PM
  #138  
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Last On Road Meeting December 16th.
We will discuss this at the AGM.
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Old 10-04-2012, 03:55 AM
  #139  
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Sounds good mr president. Can we get a show of hands whos in on the idea. Encourage all to come have a good time
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Old 10-04-2012, 04:24 AM
  #140  
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thats the name of the game. Everyone enjoyed the last enduro we held, even if it hailed half thru the mini enduro!
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Old 10-08-2012, 01:14 AM
  #141  
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Offroad racing on the 21st october guys! Everyone welcome and encouraged to come along!
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Old 10-08-2012, 01:52 AM
  #142  
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So different from the website calendar? And the website also says the 21st, but the calendar shows 14th? Confused much!
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Old 10-08-2012, 02:25 AM
  #143  
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Yea mate the 21st is racing. Did you give your email address to bob to get updates? Thats how he gets into contact with us all to advise of changes
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Old 10-09-2012, 02:27 AM
  #144  
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Looking foward to a bit of offroad practice now its daylight savings, Bob sent the email out, Wednesday arvos kicks off from the 17th oct.
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Old 10-09-2012, 03:34 AM
  #145  
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Yea gotta love daylight savings! Just so everyone knows offroad track is open wednesday arvos for open practice. As of the 17th as wixxy said. Encourage everyone to come have a hit. Gold coin donation goes toward track repair
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Old 10-09-2012, 08:13 PM
  #146  
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Are there any more jumps added yet? It would be more technical and challenging with a few more obstacles, some doubles and a couple of rhythm sections. I also think that the tabletop on the straight might need to be longer, you can flat land that jump very easily.
What do people think.
O, and I am happy to put in the work to enjoy a challenging track.
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Old 10-09-2012, 10:17 PM
  #147  
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Theres enough jumps for me. I think some need to be moved from the corners so that there is brakeing room. You and bob will get along real well punkee if you like jumps cause he does
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Old 10-10-2012, 12:51 AM
  #148  
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Itching for some driving and raceing guys!
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Old 10-10-2012, 02:05 AM
  #149  
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Hi you can add me to the list of f1 owners he he, just brought a FGX on here second hand built but never run i couldn't resist (it is my very early xmas present) mmmm now what to power it with, i do have a couple of black cans here and after seeing Brendan's, very impressed.
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Old 10-10-2012, 03:04 AM
  #150  
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Originally Posted by cmy55s
Theres enough jumps for me. I think some need to be moved from the corners so that there is brakeing room. You and bob will get along real well punkee if you like jumps cause he does
The issue I see with the jumps is that they don't really connect, as in there is no real rhythm section to them. So every driver ends up being of similar speed and makes the racing more barging than racing. As in the only way to pass sometimes is by forcing your way through a corner. Where as difficult jump sections separate many drivers abilities.
If people plan to ever race off-road anywhere else you will find the need to be competent at jumping.
Good chance now to get the track honking. Prior to the chance of finding some clay for the track.
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