R/C Tech Forums - View Single Post - Spec racing ....
View Single Post
Old 12-13-2016, 03:10 PM
  #33  
Antimullet
Tech Elite
iTrader: (65)
 
Join Date: Dec 2011
Location: Raleigh, North Carolina
Posts: 3,073
Trader Rating: 65 (100%+)
Default

Originally Posted by scirocco14
I know it won't be a popular answer, but the answer really lies in making the cars traction limited instead of power limited. Imagine if USVTA or F1 was 13.5 instead of 25.5. Motor wars would be non-existent. That's too much power for those cars & tires to put down. So you'd have to dial the throttle EPA back to make the cars get around the track cleanly. EVERY car would have enough power to spin the tires.

So then it would be up to the driver skill.

Newbies? They don't HAVE to put in a 13.5 (or whatever), they can put in whatever they can handle. As their skill improves, then add power.

We tried a class locally called 'Rat Rods'. Only one rule: you had to use the USVTA tires. Any motor, battery, esc, body, whatever you wanted. The tires became the limiting factor. Pretty much anything more than a 21.5 was too much power. We had guys out there with 10.5, 13.5, 17.5, 21.5, 25.5 motors. All were competitive on our smallish indoor carpet track. You could actually FEEL the tires starting to melt. lol... Cheap racing too. Tech was easy. "got the USVTA tires? Yep? Good."

Just a thought...

What Mark says!

The reason off road is more popular is because there are less restrictions and more natural limitations such as grip and track layout.

Most places in Offroad may run a Pro and a Sportsman class and for the lunatics that want to spend twice the amount to go slower a 17.5 class.

The reason it works is traction limits and driver skill come into play more than pure horsepower.

I can run a cheapo motor and remain competitive all season in off road.

Pro and sportsman classes can work in onroad as well.
The sandbaggers in sportsman just need to be bumped to Pro once they
Start hitting a target time and lap count.

Simple rules - tires, bodies, 2s, 1s, 4wd TC, 1/12 pan, 1/10 Pan, F-1, you can keep popular classes like USGT and VTA too but a sanity limit on motor resistance may be the key as previously mentioned for USGT.

If you think about it the only real Spec that can be enforced is track layout. Everything else there is is a guaranteed cheat.
Darn humans are crafty...
Antimullet is offline