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Old 08-07-2014, 10:26 PM   #391
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Got the serpent c hubs today, bolt right on. Looks like I will need to remove material to get the full throw on steering but looking like a great $14 solution
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Old 08-07-2014, 10:33 PM   #392
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OFNA X3 GT SERIES-photo-3.jpg  
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Old 08-09-2014, 08:46 AM   #393
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Looks good!
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Old 08-09-2014, 11:06 AM   #394
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Originally Posted by Jimmy Lauri View Post
Do you guys know of some good pics of the X3? I need some inspiration and ideas to paint mine.
This is my X3 GTe. Its a simple 3 color design, where I was primarily trying to enlarge the look of the small side windows, and chubby body look of these cars. The main color is Tamiya Camel Yellow, Parma Pearl White and Parma Pearl Black that looks like carbon fiber in the sun light. I have a few more of these bodies one I would like to paint all silver or all black, and the other a neon Green











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Got the serpent c hubs today, bolt right on. Looks like I will need to remove material to get the full throw on steering but looking like a great $14 solution
What are the advantages of the Serpent Hub over the stock ones?
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Old 08-10-2014, 02:15 PM   #395
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Originally Posted by ViperZ View Post
This is my X3 GTe. Its a simple 3 color design, where I was primarily trying to enlarge the look of the small side windows, and chubby body look of these cars. The main color is Tamiya Camel Yellow, Parma Pearl White and Parma Pearl Black that looks like carbon fiber in the sun light. I have a few more of these bodies one I would like to paint all silver or all black, and the other a neon Green













What are the advantages of the Serpent Hub over the stock ones?
Looks sharp! I like it.

The hubs are 0 deg. More steering, less tire wear.
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Old 08-10-2014, 06:18 PM   #396
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As FastPete said, but I used the 12 degree as the kickup of the chassis also affects caster

http://www.competitionx.com/rc-racin...tuning-kickup/
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Old 08-11-2014, 11:04 AM   #397
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Originally Posted by tbo713 View Post
Does anyone have a good set up
I have not posted a set up for the car, as I wanted to run on a known track, which I did this past weekend. (MRO Track in Lincoln, NE for the Heart of America Series) Also, I am not sponsored by OFNA, just choose to run the car at this point and have spent several years working on the DM-1.

The track is a med grip asphalt track 200'x100' sweeper onto the straight and 180 off, so you need some good high speed cornering as well as slower stuff.

Brakes - Dual disk option pads (same as DM-1)
Body - New Ofna black painted
Tires - Sweep 40's front and rear (mid 80 degree day, 70% humidity)
Engine - Maxey Cinco

Shocks - 1000 front/rear
Springs - Kit stock (would like other options)
Sway Bars - Kit stock, played with others just liked the balance
Ride Height - 10mm front / rear
Diff - 70k front, 15k rear - I like a car that turns in and rotates, higher rear and or front my give better drive out, but may loose some turn in.
10 Degree Hubs
-2 camber rear, -1 camber front
1/2 degree toe out both sides front
2 1/2 degree toe in on the rear (stock plate)

I ran 2/10ths faster fast lap and almost 3/4 lap farther than I ever did with the DM1. Ran 2nd in the main back of Serpent and front of another Serpent in the main before being taken out by a back marker and limped home 3rd. Had a great race for 2nd.
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Old 08-11-2014, 01:28 PM   #398
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Nice cars Viper Z!!!!!!!
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Old 08-11-2014, 01:31 PM   #399
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Originally Posted by ViperZ View Post
This is my X3 GTe. Its a simple 3 color design, where I was primarily trying to enlarge the look of the small side windows, and chubby body look of these cars. The main color is Tamiya Camel Yellow, Parma Pearl White and Parma Pearl Black that looks like carbon fiber in the sun light. I have a few more of these bodies one I would like to paint all silver or all black, and the other a neon Green













What are the advantages of the Serpent Hub over the stock ones?
They are some nice looking cars ..... nice job Viper!!
I don't have either the X3 or the Serpent but ....
The idea is that with less caster you will have better turn in. More castor gives more power on steering.

You really need as little caster as you can so as to put more rubber down on the track in the corners

Regards
BM
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Old 08-11-2014, 11:04 PM   #400
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Originally Posted by FastPete View Post
Looks sharp! I like it.

The hubs are 0 deg. More steering, less tire wear.
Thanks Fast Pete!


Quote:
Originally Posted by Photocycler View Post
As FastPete said, but I used the 12 degree as the kickup of the chassis also affects caster

http://www.competitionx.com/rc-racin...tuning-kickup/
Thanks for the link, its a good explanation.


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Originally Posted by Jimmy Lauri View Post
Nice cars Viper Z!!!!!!!
Thanks Jimmy, I hope it help you in your design.


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Originally Posted by British Menace View Post
They are some nice looking cars ..... nice job Viper!!
I don't have either the X3 or the Serpent but ....
The idea is that with less caster you will have better turn in. More castor gives more power on steering.

You really need as little caster as you can so as to put more rubber down on the track in the corners

Regards
BM
Thanks BritM! sounds about right.
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Old 08-12-2014, 02:32 PM   #401
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Nice looking cars. Well done.
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Old 08-12-2014, 05:39 PM   #402
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ViperZ, love the colors of your X#, question, have you ran it on a track? if so how did it do
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Old 08-13-2014, 03:14 AM   #403
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Originally Posted by spooky 1 View Post
Nice looking cars. Well done.
Thanks Spooky!


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Originally Posted by NiteCap2k View Post
ViperZ, love the colors of your X#, question, have you ran it on a track? if so how did it do
Thanks Nitecap2k, no unfortunately we do not have a track, and nobody here races 1/8th on road. I built it just to have as an on road basher... Overkill, but it sure is fun, fast and handles extremely well.
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Old 08-14-2014, 08:10 PM   #404
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Originally Posted by Grenade10 View Post
I have not posted a set up for the car, as I wanted to run on a known track, which I did this past weekend. (MRO Track in Lincoln, NE for the Heart of America Series) Also, I am not sponsored by OFNA, just choose to run the car at this point and have spent several years working on the DM-1.

The track is a med grip asphalt track 200'x100' sweeper onto the straight and 180 off, so you need some good high speed cornering as well as slower stuff.

Brakes - Dual disk option pads (same as DM-1)
Body - New Ofna black painted
Tires - Sweep 40's front and rear (mid 80 degree day, 70% humidity)
Engine - Maxey Cinco

Shocks - 1000 front/rear
Springs - Kit stock (would like other options)
Sway Bars - Kit stock, played with others just liked the balance
Ride Height - 10mm front / rear
Diff - 70k front, 15k rear - I like a car that turns in and rotates, higher rear and or front my give better drive out, but may loose some turn in.
10 Degree Hubs
-2 camber rear, -1 camber front
1/2 degree toe out both sides front
2 1/2 degree toe in on the rear (stock plate)

I ran 2/10ths faster fast lap and almost 3/4 lap farther than I ever did with the DM1. Ran 2nd in the main back of Serpent and front of another Serpent in the main before being taken out by a back marker and limped home 3rd. Had a great race for 2nd.
Grenade...thanks for posting this! I am going to use some of your set up for my first run ever with an 1/8 on road car. Only mod I have not done to the car is dual disc brakes. But I have everything on hand for the conversion. I appreciate all your input/knowledge on this thread. Thanks!
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Last edited by Jimmy Lauri; 08-14-2014 at 08:12 PM. Reason: change a word.
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Old 08-14-2014, 10:17 PM   #405
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Monster X3 Gt



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