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Old 07-23-2013, 11:10 PM   #631
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Originally Posted by Yb2fast View Post
I am going to investigate that idea....it might work !!
You may need to incorporate the lower arms, c-hubs and steering knuckles, but it might be possible to make work well.

As far as additional gearing options for IGT track racing, we figured out a sweet Evolva transmission conversion a long time ago.

It allows you to use 44/48 to 45/49 spur combos. Then you could run 15, 16, 17 & 19, 20, 21 clutch bell gearing too; more than enough track gearing options.

Look up “Ipanema Blackhawk Transmission” on google, you’ll find pictures of it from back in 2008; we sold hundreds of them. When built correctly according to instructions, the transmission set-up is bullet-proof.

Like the old saying........ people who don't know the past are doomed to repeat it, lol

Good luck, have fun!
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Old 07-24-2013, 05:06 AM   #632
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Pre- order is up for the bodies gentlemen at RCShox.com! It will end around the 30th i should have them in my hands around the 5th and will ship out ASAP!

NISSAN GTR
Maclaren MP12
Ferrari 458

What type of paint are you using for the Matte Black on the GT-R? Is that Plasti Dip on the bodies exterior? Thanks
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Old 07-24-2013, 11:50 AM   #633
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What type of paint are you using for the Matte Black on the GT-R? Is that Plasti Dip on the bodies exterior? Thanks

Its the PACTRA backing black, painted on the outside
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Old 07-24-2013, 12:02 PM   #634
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Its the PACTRA backing black, painted on the outside
Excellent. Thanks!
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Old 07-24-2013, 06:03 PM   #635
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Can some one let me know the part numbers for the side skirts for both a gt and a gt2
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Old 07-24-2013, 08:20 PM   #636
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So I am in the lab looking over the IGT and a few things popped up in my head. If I make 0 degree hubs you are still stuck with about 15* of caster, which really doesnt help much. you guys need to be around 5-10 degrees max. so how about this idea and its fairly easy to test. Flip the hubs and that will give you positive 2* of castor but if i machine a FF block that gives about 5-7* more kickup , your total castor would be around 5* and that is optimal! the only real side effect of more kickup is easier weight transfer but that can be controlled by stiffer springs and some minor setup changes. What do you guys think?
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Old 07-25-2013, 03:18 AM   #637
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Can some one let me know the part numbers for the side skirts for both a gt and a gt2
For the IGT2 you'll need the ones from the "STR" truggy, the IGT1 part numbers should be easy to find in the owner's manual. You can download both manuals from Kyosho America's website.

Also, if you have any serious technical questions regarding the Inferno GT chassis, the absolute best source for information is the guy who started this thread, Steve Pond from Kyosho International. He knows all the specs on these chassis, the part numbers and availability better than anyone. Send him a pm.

Have fun!
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Old 07-25-2013, 05:27 AM   #638
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Originally Posted by MantisWorx View Post
Pre- order is up for the bodies gentlemen at RCShox.com! It will end around the 30th i should have them in my hands around the 5th and will ship out ASAP!

NISSAN GTR
Maclaren MP12
Ferrari 458

These bodies are for the GT2 only? Very nice and realistic alternative!
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Old 07-25-2013, 09:31 AM   #639
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Originally Posted by MantisWorx View Post
So I am in the lab looking over the IGT and a few things popped up in my head. If I make 0 degree hubs you are still stuck with about 15* of caster, which really doesnt help much. you guys need to be around 5-10 degrees max. so how about this idea and its fairly easy to test. Flip the hubs and that will give you positive 2* of castor but if i machine a FF block that gives about 5-7* more kickup , your total castor would be around 5* and that is optimal! the only real side effect of more kickup is easier weight transfer but that can be controlled by stiffer springs and some minor setup changes. What do you guys think?
But it will still be a great improvement from the 17* crap we are currently working with. I will buy the 0* hubs in a heartbeat and I am sure many others will as well.
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Old 07-26-2013, 07:27 AM   #640
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Latest work in progress:

Kyosho Inferno GT2 with FS40s-cx

Hopefully have this completed in the next few weeks.



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Old 07-26-2013, 07:34 AM   #641
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Originally Posted by madgreek View Post
Latest work in progress:

Kyosho Inferno GT2 with FS40s-cx

Hopefully have this completed in the next few weeks.
We are going to need a video of that! I bet it sounds really cool
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Old 07-27-2013, 10:07 AM   #642
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Quote:
Originally Posted by madgreek View Post
Latest work in progress:

Kyosho Inferno GT2 with FS40s-cx

Hopefully have this completed in the next few weeks.

You are a real inovator it seems !! GOOD JOB ....also toss those stock servos...you will need to steer that beast when its done !!..lol
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Last edited by Yb2fast; 07-27-2013 at 10:41 AM.
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Old 07-27-2013, 10:09 AM   #643
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Quote:
Originally Posted by MantisWorx View Post
So I am in the lab looking over the IGT and a few things popped up in my head. If I make 0 degree hubs you are still stuck with about 15* of caster, which really doesnt help much. you guys need to be around 5-10 degrees max. so how about this idea and its fairly easy to test. Flip the hubs and that will give you positive 2* of castor but if i machine a FF block that gives about 5-7* more kickup , your total castor would be around 5* and that is optimal! the only real side effect of more kickup is easier weight transfer but that can be controlled by stiffer springs and some minor setup changes. What do you guys think?
I will flip the HUBS Marcus n let you know asap !
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Old 07-28-2013, 09:41 AM   #644
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Sweet, another Kyosho GT2 4 stroke conversion. madgreek will probably finish sooner than me.
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Old 07-28-2013, 11:38 AM   #645
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Default MARCUS....chassis kick up !

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8 Degrees
SteveP started this thread and works for Kyosho USA... This answers ur chassis Kick up question...good luck with the goodies
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