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Old 03-04-2017, 07:46 PM   #1
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Default Mod Touring motor turn

Hello all,

I am running mod Touring with a hobbywing v10 6.5

It looks like the rest of the racers are using 4.5, 5.0, 5.5, and 6.5. Track is 80ft straight carpet medium traction.

What motor turn would you suggest?
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Old 03-04-2017, 08:08 PM   #2
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13.5
Honnestly if you on Rc Tech asking what motor we recommend ,i feel your not up to a top level ( no disrespect) to be attempting to run a 6.5 or lower .
At any race I've been 2 theirs not much time difference between 13.5 blinky and mod (under a second ) so use what you got or something milder and just add a little turbo only and work on doing the same lap time for 5/6min strait . cause in the end that's what matters . once your hot lap and your top20avg is .3 or less then play with motor.
The hotter motors are just hard to drive and completely unnecessary on a club level .
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Old 03-04-2017, 09:34 PM   #3
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I run a 5.5 with a little boost mostly on our club track with a 75ft straight. If we do a really technical layout I'll go to a 7.5 to smooth out the infield and add turbo for the straight (.5 winds are usually smoother than .0's) I used to run 4.5 exclusively but found it generated a lot of heat in the ESC on the smaller track. For me, running more motor than I need keeps me in shape for big races. JMO
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Old 03-04-2017, 10:22 PM   #4
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Originally Posted by Rcracing01 View Post
Hello all,

I am running mod Touring with a hobbywing v10 6.5

It looks like the rest of the racers are using 4.5, 5.0, 5.5, and 6.5. Track is 80ft straight carpet medium traction.

What motor turn would you suggest?
10.5 with some boost should be plenty
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Old 03-04-2017, 10:28 PM   #5
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Run a powerful enough motor so you don't get punted down the straight by the faster guys... After that, it will be all in your driving... Good luck....
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Old 03-05-2017, 03:13 AM   #6
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Originally Posted by jlfx car audio View Post
13.5
Honnestly if you on Rc Tech asking what motor we recommend ,i feel your not up to a top level ( no disrespect) to be attempting to run a 6.5 or lower .
At any race I've been 2 theirs not much time difference between 13.5 blinky and mod (under a second ) so use what you got or something milder and just add a little turbo only and work on doing the same lap time for 5/6min strait . cause in the end that's what matters . once your hot lap and your top20avg is .3 or less then play with motor.
The hotter motors are just hard to drive and completely unnecessary on a club level .
Yes your completely right I am not even close to top level and no disrespect taken at all. Im still running blinky mode. So I guess I could introduce a very small amount of turbo. Thank you
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Old 03-05-2017, 03:17 AM   #7
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Originally Posted by pcar951 View Post
I run a 5.5 with a little boost mostly on our club track with a 75ft straight. If we do a really technical layout I'll go to a 7.5 to smooth out the infield and add turbo for the straight (.5 winds are usually smoother than .0's) I used to run 4.5 exclusively but found it generated a lot of heat in the ESC on the smaller track. For me, running more motor than I need keeps me in shape for big races. JMO
Ok you mention the .5 verse the .0 I was under the impression a 5.0 would be smoother than a 5.5. It's the other way around? Thank you
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Old 03-05-2017, 05:50 AM   #8
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Yes your completely right I am not even close to top level and no disrespect taken at all. Im still running blinky mode. So I guess I could introduce a very small amount of turbo. Thank you
Problem #1don't run mod motors in blinky makes them way too agressive . run a mod profile with low punch settings and no boost and ad turbo as needed . set motor timing to about 20deg (actualtiming) start with 10deg of turbo and go racing
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Old 03-05-2017, 06:06 AM   #9
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Ok you mention the .5 verse the .0 I was under the impression a 5.0 would be smoother than a 5.5. It's the other way around? Thank you
That is correct the 00 motors are smoother.
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Old 03-05-2017, 08:33 AM   #10
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Problem #1don't run mod motors in blinky makes them way too agressive . run a mod profile with low punch settings and no boost and ad turbo as needed . set motor timing to about 20deg (actualtiming) start with 10deg of turbo and go racing
Great to know. I will make these changes.

Thank you
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Old 03-05-2017, 08:35 AM   #11
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That is correct the 00 motors are smoother.
Ok great I'll grab a 5.0 when I get consistent.

Thank you
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Old 03-05-2017, 09:06 AM   #12
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I'm with jlfx car audio. I'd run a 13.5 boosted and my top 5 average laps would be faster and more consistent than the 6.5 because of the extra grip on corner exits.
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Old 03-05-2017, 10:46 AM   #13
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That's a fairly small track, about the same as my local club. I run 13.5 blinky there and it's plenty fast enough. We have a couple of guys run modified and they're no faster over a run as there's nowhere you can use the extra power and it's a lot harder to drive.

At Rug Racers in the UK (100ft straight) the 17.5 blinky guys are about as fast at the 13.5 boosted guys over a run, as they're smoother and more consistent.

So I'd start with 13.5 blinky. Once you can do consistent 5-minute runs, you could add some turbo for a bit more power on the straight.
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Old 03-05-2017, 11:17 AM   #14
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Default Mod touring

Thank you all for the advice
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