200mph prototype for RC Car Action's Insane Speed Run
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wow that looks sick! Good luck man, 200mph land bound RC would be quite impressive.
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looks interesting. have you checked out these guys for your machining work? http://www.emachineshop.com/
also, will that motor have enough torque to get the car up to speed without gear reduction? |
Originally Posted by RussB
looks interesting. have you checked out these guys for your machining work? http://www.emachineshop.com/
also, will that motor have enough torque to get the car up to speed without gear reduction? I have been working on some torque calculations, but its hard to estimate the required torque to go 200 when I dont know the correct drag on this car. I need to windtunnel test it to get accurate results. |
Seems to me that to run that fast and not get out of shape the car needs to be 2-3 wheel design. Like a upside down canoe. Am i wrong?
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I hope it stays on the ground, most take flight around 90+mph..
what are you using for tires??? That is another huge thing.. Ive seen alot of tires just blow apart going that fast.. cool progect.. I miss the old velodrome speed runs.. |
I do not know how I mesed this but it looks sweet! good luck with ur car.
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I miss the old velodrome speed runs.. |
b4maz
I think you will find a normal Pan Car type setup is tooo rigid and will bounce and hop too much. Nic Case's 134 MPH car was a Direct Drive Custom Works Intimidator. It had the suspension to have enough recoil, yet was still Direct Drive for efficiency. He's had the same car over 80 mph on the banked Velodrome in Encino, but he ran it with foam tires which suck on that type of track. |
what did you use to create those drawings?
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Originally Posted by twiggy
what did you use to create those drawings?
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Originally Posted by SWTour
b4maz
I think you will find a normal Pan Car type setup is tooo rigid and will bounce and hop too much. Nic Case's 134 MPH car was a Direct Drive Custom Works Intimidator. It had the suspension to have enough recoil, yet was still Direct Drive for efficiency. He's had the same car over 80 mph on the banked Velodrome in Encino, but he ran it with foam tires which suck on that type of track. See the article and video here The speed run was on a 1/4 drag strip. It seemed like his pan car could make a faster run if he didnt crash. |
I think you may need to go to a bigger scale. If you do achieve 200mph past all of the stability/suspension challenges, the car will be so relatively small that you won't be able to see it midway through the run (unless acceleration is nearly instant). This thing will need a HUGE space to run in and the larger a paved space you find, the more surface imperfections you can expect. I think if you start with a 1/8 or even a 1/5 chassis you will have better suspension, greater mass, more aero stability and more space for all of the horsepower this project will require.
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Originally Posted by Davidka
I think you may need to go to a bigger scale. If you do achieve 200mph past all of the stability/suspension challenges, the car will be so relatively small that you won't be able to see it midway through the run (unless acceleration is nearly instant). This thing will need a HUGE space to run in and the larger a paved space you find, the more surface imperfections you can expect. I think if you start with a 1/8 or even a 1/5 chassis you will have better suspension, greater mass, more aero stability and more space for all of the horsepower this project will require.
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