Team Associated RC10 B5m Mid-Motor Thread
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#5701
Tech Apprentice
noob question. How do you guys measure camber? I have a slight amount of toe-out which a local driver recommended. Do you measure with the wheels set to make the car go straight despite them being slightly outwards, or do you center up each wheel individually and then measure? Thanks.
#5702
Turn you car on and let the servo center. Drop your car from about 10 in up and let suspension settle. Then measure with a camber guage
#5707
noob question. How do you guys measure camber? I have a slight amount of toe-out which a local driver recommended. Do you measure with the wheels set to make the car go straight despite them being slightly outwards, or do you center up each wheel individually and then measure? Thanks.
#5709
Tech Apprentice
you should always set your camber with the wheel straight in the front. If you are running toe out you should center the wheel and set it. This is common practice in 1/8th as sometimes you run a large amount of toe out. Youll get 15 different answers on this, but this is the correct way.
#5710
Tech Apprentice
Took mine out for its fifth run today. Its an indoor clay track with this one jump that is giving me hell. I am running a Tekin RS Gen 2 - Killshot 17.5 - 32/75 gearing and Gold Barcodes. I feel I just don't have much punch to get over this jump.
It is a small jump that lands on a tabletop which immediately has another jump at the end of the table. When I hit it perfectly I can clear the landing by maybe 3 inches. I will try to attach a picture of the current layout but it doesn't show the jump well.
I am running blink at the track as thats what I will eventually race with, but what would you guys recommend I try out to get a bit more punch? What gearing should I run? Timing on the motor appears to be at 20 degrees, which is how it was when I got it (don't know if this is normal or not).
Any ideas for the best setup? I also run at an indoor hard surface track, but run 21/79 (I Think) with tons of boost and that works really well for me.
Thanks for the reading the hodge podge of info, appreciate any input.
It is a small jump that lands on a tabletop which immediately has another jump at the end of the table. When I hit it perfectly I can clear the landing by maybe 3 inches. I will try to attach a picture of the current layout but it doesn't show the jump well.
I am running blink at the track as thats what I will eventually race with, but what would you guys recommend I try out to get a bit more punch? What gearing should I run? Timing on the motor appears to be at 20 degrees, which is how it was when I got it (don't know if this is normal or not).
Any ideas for the best setup? I also run at an indoor hard surface track, but run 21/79 (I Think) with tons of boost and that works really well for me.
Thanks for the reading the hodge podge of info, appreciate any input.
#5711
Took mine out for its fifth run today. Its an indoor clay track with this one jump that is giving me hell. I am running a Tekin RS Gen 2 - Killshot 17.5 - 32/75 gearing and Gold Barcodes. I feel I just don't have much punch to get over this jump.
It is a small jump that lands on a tabletop which immediately has another jump at the end of the table. When I hit it perfectly I can clear the landing by maybe 3 inches. I will try to attach a picture of the current layout but it doesn't show the jump well.
I am running blink at the track as thats what I will eventually race with, but what would you guys recommend I try out to get a bit more punch? What gearing should I run? Timing on the motor appears to be at 20 degrees, which is how it was when I got it (don't know if this is normal or not).
Any ideas for the best setup? I also run at an indoor hard surface track, but run 21/79 (I Think) with tons of boost and that works really well for me.
Thanks for the reading the hodge podge of info, appreciate any input.
It is a small jump that lands on a tabletop which immediately has another jump at the end of the table. When I hit it perfectly I can clear the landing by maybe 3 inches. I will try to attach a picture of the current layout but it doesn't show the jump well.
I am running blink at the track as thats what I will eventually race with, but what would you guys recommend I try out to get a bit more punch? What gearing should I run? Timing on the motor appears to be at 20 degrees, which is how it was when I got it (don't know if this is normal or not).
Any ideas for the best setup? I also run at an indoor hard surface track, but run 21/79 (I Think) with tons of boost and that works really well for me.
Thanks for the reading the hodge podge of info, appreciate any input.
#5714
Tech Apprentice
Thanks, turns out it is a 72t spur, I misread the manual when I was double-checking what the stock spur was. Wouldn't increasing the timing reduce the low end, therefore giving me less punch to get over that jump? Maybe I just need to perfect the entry into those jumps and thats how it will be. Dropping a tooth on the pinion should help though I assume.
Side question, do new top shafts and pucks help with these situations? i.e. do those modifications give you more punch since there is less rotational mass?
#5715
Thanks, turns out it is a 72t spur, I misread the manual when I was double-checking what the stock spur was. Wouldn't increasing the timing reduce the low end, therefore giving me less punch to get over that jump? Maybe I just need to perfect the entry into those jumps and thats how it will be. Dropping a tooth on the pinion should help though I assume.
Side question, do new top shafts and pucks help with these situations? i.e. do those modifications give you more punch since there is less rotational mass?
Side question, do new top shafts and pucks help with these situations? i.e. do those modifications give you more punch since there is less rotational mass?
Oh like i asked also are you running the high torqe or high rpm killshot?