Undestanding turns - trying to learn
I understand 27t, and 19t, and I undestand single, double wind, hand wound and machine wound ect...
But when it comes to mods, is there a big difference between 7,8,9,10 turns to actually make a difference, from 7to8, 8to9, 9to10 ect..
Then what is the benefit or difference between a 10t and a 10t double side by side.
just looking for clairfication.